Players now
Live- Full
- 5%
- In queue
- 0
- Peak, 48 hours
- 7
- Peak, 7 days
- 7
5% full
Rank
top 11%
7-day average
peak 7
Last wipe
weekly schedule
Next wipe
Mon 2 Nov, 20:03 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 20:03 UTC, in 4d 22h. Every Monday at 20:03 UTC · high confidence
Coming wipes
- 4d 22hMon 2 Nov, 20:03 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 11d 22hMon 9 Nov, 20:03 UTC
- 18d 22hMon 16 Nov, 20:03 UTC
- 25d 22hMon 23 Nov, 20:03 UTC
- 32d 22hMon 30 Nov, 20:03 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 39d 22hMon 7 Dec, 20:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:03 UTC2d ago | 7 | – | running | 1 |
| Mon 19 Oct, 20:04 UTC9d ago | 5 | halved by day 3 | 7 days | 1 |
| Mon 12 Oct, 20:05 UTC16d ago | 5 | held half | 7 days | 1 |
| Mon 5 Oct, 20:04 UTC23d ago | 6 | held half | 7 days | 2 |
| Thu 1 Oct, 18:10 UTC FW27d ago | 5 | held half | 4.1 days | 3 |
| Mon 28 Sep, 20:04 UTC30d ago | 7 | held half | 2.9 days | 2 |
| Mon 21 Sep, 20:03 UTC37d ago | 9 | held half | 7 days | 2 |
| Mon 14 Sep, 20:04 UTC44d ago | 6 | held half | 7 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 87/ 250
- 2 3/ 15
- 3 1,072/ 1500
- 4 195/ 400
- 5 120/ 400
- 6 53/ 400
Quick answers
from the figures on this pageServer
Is Nuclear Cargo/Oil Trainer online, and how reliable is it?
Players can join Nuclear Cargo/Oil Trainer: it is online. The uptime it reports puts its last restart about 2 days ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Nuclear Cargo/Oil Trainer run?
On Linux, Nuclear Cargo/Oil Trainer runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is Nuclear Cargo/Oil Trainer located?
No region tag comes from Nuclear Cargo/Oil Trainer. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 72.73.28.150:28040 is where it lives.
Does Nuclear Cargo/Oil Trainer run smoothly?
The last 48 hours gave an average of 44 server fps, and it never went under 35. At its highest the count reached 30,868 entities: buildings, deployables and the rest. At its highest, it took 3,999 MB of memory. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include Nuclear Cargo/Oil Trainer?
The Rust Dashboard lists that carry Nuclear Cargo/Oil Trainer are: Aim training and combat servers, Rust battlefield servers and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Who runs Nuclear Cargo/Oil Trainer?
The same operator most likely runs Nuclear Cargo/Oil Trainer and 3 other servers we track, since all of them publish a nucleargaming.io hostname.
What do the server tags on Nuclear Cargo/Oil Trainer mean?
The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^e (Minigames): This server hosts minigames, among them arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you, so you can practise aim and PvP; ^i (Battlefield): Kits and high rates make for fast PvP here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins from Nuclear Cargo/Oil Trainer as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Nuclear Cargo/Oil Trainer?
2 players are playing on Nuclear Cargo/Oil Trainer right now, out of 40 slots. Over seven days the mean is 2 players and the peak is 7. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 4 players.
How does Nuclear Cargo/Oil Trainer rank against other Rust servers?
Ranked #2,549 on the last seven days of player hours, Nuclear Cargo/Oil Trainer is in the top 11% of all ranked servers.
Wipe schedule
What does wipe day look like on Nuclear Cargo/Oil Trainer?
The average busiest point of its recent wipes was 5 players. On the latest wipe, 47 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 80% of recent wipes. When that did not happen, the crowd was below half by day 3.
What is the wipe schedule on Nuclear Cargo/Oil Trainer?
Wipes on Nuclear Cargo/Oil Trainer come every Monday at 20:03 UTC. On Monday 2 November at 20:03 UTC the next wipe is due. The world it runs now dates from 2 days 1 hours ago. Its tags carry a wipe schedule of once a week.
Rules
What are the rules and settings on Nuclear Cargo/Oil Trainer?
The name of Nuclear Cargo/Oil Trainer gives no gather rate. Groups hold up to 8 players, the default for the game. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Nuclear Cargo/Oil Trainer run?
A procedural map of size 2,100 with seed 1337 is what Nuclear Cargo/Oil Trainer runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Custom Map.
How to join
How do I join Nuclear Cargo/Oil Trainer?
Type client.connect 72.73.28.150:28040 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://nuclearrust.net.
