Rust Dashboard40,133 playing

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP

Online 91.244.197.135:28015 checked 9m ago

weekly wipes moddedoxide

Players now

Live
21of 250
Full
8%
In queue
0
Peak, 48 hours
178
Peak, 7 days
178

8% full

Tue 02:00Thu 00:00players each hour · 48 hours · UTC

Rank

#287

top 1%

7-day average

67

peak 178

Last wipe

22h ago

weekly schedule

Next wipe

1d 1h

Fri 30 Oct, 03:03 UTC

Players

AveragePeakWipe
05010015020002:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 03:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608002:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 03:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 03:03 UTC, in 1d 1h. Every 2 days · medium confidence

1 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
146wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 1d 1hFri 30 Oct, 03:03 UTC
  • 3d 1hSun 1 Nov, 03:03 UTC
  • 5d 1hTue 3 Nov, 03:03 UTC
  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 9d 1hSat 7 Nov, 03:03 UTC
  • 11d 1hMon 9 Nov, 03:03 UTC
  • 13d 1hWed 11 Nov, 03:03 UTC
  • 15d 1hFri 13 Nov, 03:03 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:03 UTC22h ago – – running 20
Mon 26 Oct, 03:04 UTC2d ago 152 held half 2 days 11
Sat 24 Oct, 03:04 UTC4d ago 158 held half 2 days 5
Thu 22 Oct, 03:04 UTC6d ago 129+3 queue held half 2 days 9
Wed 21 Oct, 03:03 UTC7d ago 129+3 queue – 1 days 1
Tue 20 Oct, 03:03 UTC8d ago 84 – 1 days 0
Mon 19 Oct, 03:04 UTC9d ago 96 – 1 days 6
Sun 18 Oct, 09:38 UTC10d ago 99 – 0.7 days 6
Sat 17 Oct, 18:05 UTC11d ago 99 – 0.6 days 72
Sat 17 Oct, 03:04 UTC11d ago 99 – 0.6 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    CHOYKA RUST №3[ONE GRID] ZOMBIE MODgroups of 50+ · weekly · 4 on average
    0/ 10
  2. 2
    Nuclear Cargo/Oil Trainergroups of 8+ · weekly · 1 on average
    2/ 40
  3. 3 420/ 500
  4. 4
    R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 218 on average
    47/ 400
  5. 5
    RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average
    25/ 400
  6. 6
    R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 37 on average
    11/ 400

Quick answers

from the figures on this page

About

Is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP online, and how reliable is it?

Players can join DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP: it is online. The uptime it reports puts its last restart about 3 hours ago. It was online 95% of the last 7 full days, which is 160 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run?

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP located?

No region is published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 91.244.197.135:28015.

Does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run smoothly?

Server fps averaged 58 over the last 48 hours and never dropped below 38. The world held as many as 17,500 entities, counting buildings, deployables and all the rest. It drew as much as 5,315 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

These Rust Dashboard lists include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP: Aim training and combat servers, Rust battlefield servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.

Who runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

A dogfight.online hostname is published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, and by 2 other servers we track, so one operator most likely runs them all.

What do the server tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp250 (Max players): 250 is the slot count; ts30 (Group limit): 30 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^e (Minigames): You get minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): This is training for aim and PvP, with loot given to you; ^i (Battlefield): Kits and high rates make for fast PvP here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; modded (Modded): Modded is where it sits: plugins or settings change how the game plays from DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP has 21 of its 250 slots filled at the moment. Averaged across the last seven days: 67 players, peaking at 178. The busiest point in the last 48 hours was 13:00 UTC, averaging 156 players.

How does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP rank against other Rust servers?

Player hours over seven days put DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at #287, in the top 1% of all ranked servers.

Reset times

What does wipe day look like on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Its recent wipes averaged a peak of 146 players. 11 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

About every 1 days is how often DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP has wiped recently. On Friday 30 October at 03:03 UTC the next wipe is due. The world now in play was generated 22 hours ago. Its tags carry a wipe schedule of once a week.

Map and rules

What are the rules and settings on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

You will not find a gather rate in the name of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. 30 players is the most a group can take. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run?

The game generates the procedural map on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, size 6,000 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads DOGFIGHT 2.0.

How to join

How do I join DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The console in Rust opens with F1, and client.connect 91.244.197.135:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://t.me/dogfightonline is where its website lives.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp250
Max players 250 is the slot count.
ts30
Group limit 30 is the most you can have per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Gameplay

^e
Minigames You get minigames here: arenas, Bedwars, parkour and more.
^d
Combat training This is training for aim and PvP, with loot given to you.
^i
Battlefield Kits and high rates make for fast PvP here.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.
modded
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.