Players now
Live- Full
- 67%
- In queue
- 0
- Peak, 48 hours
- 21
- Peak, 7 days
- 21
67% full
Rank
top 7%
7-day average
peak 21
No wipes
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 09:01 UTC1h ago | – | – | – | 16 |
| Wed 28 Oct, 16:19 UTC17h ago | – | – | – | 20 |
| Tue 27 Oct, 09:01 UTC2d ago | – | – | – | 6 |
| Sun 25 Oct, 09:01 UTC4d ago | 18 | halved by day 1 | 2 days | 8 |
| Fri 23 Oct, 09:01 UTC6d ago | 16 | held half | 2 days | 7 |
| Wed 21 Oct, 09:01 UTC8d ago | 16 | held half | 2 days | 1 |
| Mon 19 Oct, 09:01 UTC10d ago | 25 | held half | 2 days | 4 |
| Sat 17 Oct, 09:01 UTC12d ago | 22 | held half | 2 days | 2 |
| Thu 15 Oct, 09:01 UTC14d ago | 14 | held half | 2 days | 4 |
| Tue 13 Oct, 09:01 UTC16d ago | 11 | held half | 2 days | 7 |
| Sun 11 Oct, 09:01 UTC18d ago | 18 | held half | 2 days | 6 |
| Fri 9 Oct, 09:01 UTC20d ago | 10 | held half | 2 days | 3 |
| Wed 7 Oct, 09:02 UTC22d ago | 12 | held half | 2 days | 7 |
| Mon 5 Oct, 09:01 UTC24d ago | 13 | held half | 2 days | 3 |
| Sun 4 Oct, 11:55 UTC24d ago | 13 | – | 0.9 days | 6 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 10 | held half | 2.7 days | 3 |
| Thu 1 Oct, 09:01 UTC28d ago | 9 | – | 0.4 days | 2 |
| Tue 29 Sep, 09:02 UTC30d ago | 9 | held half | 2 days | 0 |
| Sun 27 Sep, 09:02 UTC32d ago | 16 | held half | 2 days | 6 |
| Fri 25 Sep, 13:28 UTC33d ago | 16 | – | 1.8 days | 7 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 256/ 500
- 2 236/ 300
- 3 69/ 100
- 4 53/ 250
- 5 32/ 200
- 6 17/ 150
Quick answers
from the figures on this pageAbout
Is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD online, and how reliable is it?
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is up and taking players now. The uptime it reports puts its last restart about 7 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD run?
Rust network protocol 2635 and build 168909 is running on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD located?
No region tag comes from CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 92.118.11.14:28035.
Does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD run smoothly?
Server fps averaged 236 over the last 48 hours and never dropped below 223. At its highest the count reached 18,309 entities: buildings, deployables and the rest. At its highest, it took 1,549 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The Rust Dashboard lists that carry CHOYKA RUST №3[ONE GRID] ZOMBIE MOD are: Aim training and combat servers, Rust battlefield servers, Rust servers with zombies in the name and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 10.
What do the server tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD mean?
These are the tags CHOYKA RUST №3[ONE GRID] ZOMBIE MOD publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp15 (Max players): It holds 15 slots; ts50 (Group limit): Each team holds no more than 50; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^w (Weekly): The wipe cycle is one week; ^e (Minigames): You get minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): This is training for aim and PvP, with loot given to you; ^i (Battlefield): Kits and high rates make for fast PvP here; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
10 players are playing on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD right now, out of 15 slots. Averaged across the last seven days: 4 players, peaking at 21. The busiest point in the last 48 hours was 15:00 UTC, averaging 14 players.
How does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD rank against other Rust servers?
Ranked #1,463 on the last seven days of player hours, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is in the top 7% of all ranked servers.
Wipe days
What is the wipe schedule on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
None of the resets on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD counts as a wipe. The world is remade every few hours and no schedule is kept.
Map and rules
What are the rules and settings on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The name of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD gives no gather rate. Up to 50 players can share a group. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD run?
A procedural map of size 1,000 with seed 1337 is what CHOYKA RUST №3[ONE GRID] ZOMBIE MOD runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: CHOYKA MAPS.
Connect
How do I join CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The console in Rust opens with F1, and client.connect 92.118.11.14:28035 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://choyka.gamestores.app/ is where its website lives.
