Rust Dashboard100,368 playing

Nuclear US - Vanilla | BiWeekly

Online NA 72.73.28.150:28030 checked 8m ago

biweekly wipes vanillacarbon

Players now

Live
1of 50
Full
2%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

2% full

Tue 21:00Thu 18:00players each hour · 48 hours · UTC

Rank

#7,396

top 33% · #1121 in NA

7-day average

0

peak 2

Last wipe

2h ago

biweekly schedule

Next wipe

6d 22h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.511.5221:0006:0015:0000:0009:0018:00Wiped Thu 29 Oct, 17:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608021:0006:0015:0000:0009:0018:00Wiped Thu 29 Oct, 17:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

21 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 5

Coming wipes

  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 20d 21hThu 19 Nov, 17:52 UTC
  • 34d 22hThu 3 Dec, 19:00 UTCFW
  • 41d 21hThu 10 Dec, 17:52 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:52 UTC2h ago – – running 0
Thu 15 Oct, 17:53 UTC14d ago 5 – – 0
Thu 1 Oct, 17:56 UTC FW28d ago 1 halved by day 6 14 days 0
Thu 17 Sep, 17:55 UTC42d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 83 on average
    392/ 350
  2. 2
    Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 53 on average
    689/ 625
  3. 3
    Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 43 on average
    32/ 100
  4. 4
    Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 35 on average
    201/ 200
  5. 5
    Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 23 on average
    21/ 200
  6. 6
    Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 21 on average
    88/ 350

Quick answers

from the figures on this page

Server

Is Nuclear US - Vanilla | BiWeekly online, and how reliable is it?

Right now Nuclear US - Vanilla | BiWeekly is running. About 10 minutes ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Nuclear US - Vanilla | BiWeekly run?

On Linux, Nuclear US - Vanilla | BiWeekly runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Nuclear US - Vanilla | BiWeekly located?

In North America, Nuclear US - Vanilla | BiWeekly lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 72.73.28.150:28030.

Does Nuclear US - Vanilla | BiWeekly run smoothly?

The last 48 hours gave an average of 45 server fps, and it never went under 41. At its highest the count reached 76,100 entities: buildings, deployables and the rest. At its highest, it took 3,439 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Nuclear US - Vanilla | BiWeekly?

The Rust Dashboard lists that carry Nuclear US - Vanilla | BiWeekly are: Best Rust community servers, North American Rust servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Who runs Nuclear US - Vanilla | BiWeekly?

The same operator most likely runs Nuclear US - Vanilla | BiWeekly and 3 other servers we track, since all of them publish a nucleargaming.io hostname.

What do the server tags on Nuclear US - Vanilla | BiWeekly mean?

The game's server browser reads these tags from Nuclear US - Vanilla | BiWeekly: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^y (Carbon): Carbon handles the plugins on this server; NA (North America): North America is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Nuclear US - Vanilla | BiWeekly?

As things stand, 1 players are on Nuclear US - Vanilla | BiWeekly, which holds 50 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

How does Nuclear US - Vanilla | BiWeekly rank against other Rust servers?

Nuclear US - Vanilla | BiWeekly holds #7,396 for player hours across seven days, #1,121 in North America, in the top 33% of all ranked servers.

Wipe schedule

What does wipe day look like on Nuclear US - Vanilla | BiWeekly?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe came 34 hours after it began. Above half that peak until the next wipe: that held in 33% of recent wipes. In the other cases it dropped below half by day 5.

What is the wipe schedule on Nuclear US - Vanilla | BiWeekly?

every 3 weeks on Thursday at 17:52 UTC, Nuclear US - Vanilla | BiWeekly wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 2 hours ago. The tags carry a wipe schedule of once every two weeks.

Map and rules

What are the rules and settings on Nuclear US - Vanilla | BiWeekly?

You will not find a gather rate in the name of Nuclear US - Vanilla | BiWeekly. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. Carbon plugins are loaded. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Which map does Nuclear US - Vanilla | BiWeekly run?

A procedural map of size 3,500 with seed 1337 is what Nuclear US - Vanilla | BiWeekly runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Nuclear Map Generation.

Join

How do I join Nuclear US - Vanilla | BiWeekly?

Type client.connect 72.73.28.150:28030 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://nuclearrust.net is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^y
Carbon Carbon handles the plugins on this server.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.