Rust Dashboard96,005 playing

RustGames.gg | Lucky Pillars - EU 1

Online 194.69.160.149:28023 checked 10m ago

moddedcarbon

Players now

Live
154of 400
Full
38%
In queue
0
Peak, 48 hours
167
Peak, 7 days
171

38% full

Tue 17:00Thu 14:00players each hour · 48 hours · UTC

Rank

#230

top 1%

7-day average

84

peak 171

Last wipe

27d ago

no schedule published

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
05010015020017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

01020304017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

155wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 155, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW27d ago 155 – running 96

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 1,050/ 1500
  2. 2
    R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average
    398/ 500
  3. 3
    R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average
    70/ 400
  4. 4 40/ 75
  5. 5
    A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average
    6/ 42
  6. 6
    Fly2Fight | Attack Heli Training | FFA HeliEU · groups of 8+ · 1 on average
    1/ 40

Quick answers

from the figures on this page

About

Is RustGames.gg | Lucky Pillars - EU 1 online, and how reliable is it?

RustGames.gg | Lucky Pillars - EU 1 is up and taking players now. Its reported uptime points to a restart roughly 8 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does RustGames.gg | Lucky Pillars - EU 1 run?

On Linux, RustGames.gg | Lucky Pillars - EU 1 runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustGames.gg | Lucky Pillars - EU 1 located?

No region tag comes from RustGames.gg | Lucky Pillars - EU 1, though the name points to Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 194.69.160.149:28023.

Does RustGames.gg | Lucky Pillars - EU 1 run smoothly?

The last 48 hours gave an average of 29 server fps, and it never went under 16. The world held as many as 175,622 entities, counting buildings, deployables and all the rest. At its highest, it took 12,216 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include RustGames.gg | Lucky Pillars - EU 1?

You'll find RustGames.gg | Lucky Pillars - EU 1 on these themed lists at Rust Dashboard: Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 100; Average players: 50+ on average.

What do the server tags on RustGames.gg | Lucky Pillars - EU 1 mean?

These are the tags RustGames.gg | Lucky Pillars - EU 1 publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp400 (Max players): 400 is the slot count; ts100 (Group limit): 100 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^e (Minigames): Minigames like arenas, Bedwars and parkour; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is RustGames.gg | Lucky Pillars - EU 1?

RustGames.gg | Lucky Pillars - EU 1 has 154 of its 400 slots filled at the moment. Over seven days the mean is 84 players and the peak is 171. Across the last 48 hours, the peak came at 19:00 UTC with an average of 160 players.

How does RustGames.gg | Lucky Pillars - EU 1 rank against other Rust servers?

Player hours over seven days put RustGames.gg | Lucky Pillars - EU 1 at #230, in the top 1% of all ranked servers.

Wipe schedule

What does wipe day look like on RustGames.gg | Lucky Pillars - EU 1?

Its recent wipes averaged a peak of 155 players. On the latest wipe, 47 hours passed before the crowd peaked.

What is the wipe schedule on RustGames.gg | Lucky Pillars - EU 1?

Once a month RustGames.gg | Lucky Pillars - EU 1 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 27 days 21 hours ago.

Map and rules

What are the rules and settings on RustGames.gg | Lucky Pillars - EU 1?

No gather rate appears in the name of RustGames.gg | Lucky Pillars - EU 1. 100 players is the most a group can take. minigames & battle royale is the mode here, battle royale, arenas, parkour and Bedwars. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does RustGames.gg | Lucky Pillars - EU 1 run?

RustGames.gg | Lucky Pillars - EU 1 runs a procedural map of size 4,000, made by the game. This is the map name: RustGames.gg.

Join

How do I join RustGames.gg | Lucky Pillars - EU 1?

The console in Rust opens with F1, and client.connect 194.69.160.149:28023 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://rustgames.gg/ is where its website lives.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,gmrust,cs168909,ts100

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp400
Max players 400 is the slot count.
ts100
Group limit 100 is the most you can have per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames like arenas, Bedwars and parkour.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.