Rust Dashboard93,860 playing

R2 - Aim training / Matchmaking / Facechecks - RU Main

Online 46.174.53.96:28015 checked 9m ago

moddedcarbon

Players now

Live
373of 425
Full
88%
In queue
0
Peak, 48 hours
447
Peak, 7 days
509

88% full

Sun 17:00Tue 15:00players each hour · 48 hours · UTC

Rank

#44

top 0.2%

7-day average

208

peak 509

Last wipe

25d ago

no schedule published

Next wipe

9d 2h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
020040060080017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12040608020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

610wipe-day peakplayers, last three wipes

Coming wipes

  • 9d 2hThu 5 Nov, 19:00 UTCFW
  • 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 610, 0 hours in, with 83 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW25d ago 610+83 queue – running 583

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 1,021/ 950
  2. 2
    RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 79 on average
    142/ 400
  3. 3 40/ 75
  4. 4
    A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average
    6/ 42
  5. 5
    Fly2Fight | Attack Heli Training | FFA HeliEU · groups of 8+ · 1 on average
    0/ 40
  6. 6 1/ 50

Quick answers

from the figures on this page

Server

Is R2 - Aim training / Matchmaking / Facechecks - RU Main online, and how reliable is it?

R2 - Aim training / Matchmaking / Facechecks - RU Main is up and taking players now. About 12 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does R2 - Aim training / Matchmaking / Facechecks - RU Main run?

On Linux, R2 - Aim training / Matchmaking / Facechecks - RU Main runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is R2 - Aim training / Matchmaking / Facechecks - RU Main located?

There is no region tag on R2 - Aim training / Matchmaking / Facechecks - RU Main, but the name suggests Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 46.174.53.96:28015 is where it lives.

Does R2 - Aim training / Matchmaking / Facechecks - RU Main run smoothly?

Across the last 48 hours the average was 60 fps, with a floor of 60. The world held as many as 12,020 entities, counting buildings, deployables and all the rest. It drew as much as 4,180 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include R2 - Aim training / Matchmaking / Facechecks - RU Main?

You'll find R2 - Aim training / Matchmaking / Facechecks - RU Main on these themed lists at Rust Dashboard: Aim training and combat servers, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 200; Average players: 200+ on average.

Who runs R2 - Aim training / Matchmaking / Facechecks - RU Main?

The same operator most likely runs R2 - Aim training / Matchmaking / Facechecks - RU Main and 2 other servers we track, since all of them publish a r2rust.com hostname.

What do the server tags on R2 - Aim training / Matchmaking / Facechecks - RU Main mean?

These are the tags R2 - Aim training / Matchmaking / Facechecks - RU Main publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp425 (Max players): 425 is the slot count; ts12 (Group limit): Each team holds no more than 12; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^e (Minigames): This server hosts minigames, among them arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here, and the loot comes to you; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is R2 - Aim training / Matchmaking / Facechecks - RU Main?

As things stand, 373 players are on R2 - Aim training / Matchmaking / Facechecks - RU Main, which holds 425 slots. Averaged across the last seven days: 208 players, peaking at 509. Across the last 48 hours, the peak came at 17:00 UTC with an average of 397 players.

How does R2 - Aim training / Matchmaking / Facechecks - RU Main rank against other Rust servers?

Ranked #44 on the last seven days of player hours, R2 - Aim training / Matchmaking / Facechecks - RU Main is in the top 0.2% of all ranked servers.

Reset times

What does wipe day look like on R2 - Aim training / Matchmaking / Facechecks - RU Main?

Its recent wipes averaged a peak of 610 players. 0 hours after the latest wipe the crowd peaked, with 83 waiting in the queue.

What is the wipe schedule on R2 - Aim training / Matchmaking / Facechecks - RU Main?

The only wipe on R2 - Aim training / Matchmaking / Facechecks - RU Main is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 25 days 22 hours ago.

Map and rules

What are the rules and settings on R2 - Aim training / Matchmaking / Facechecks - RU Main?

You will not find a gather rate in the name of R2 - Aim training / Matchmaking / Facechecks - RU Main. 12 players is the most a group can take. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does R2 - Aim training / Matchmaking / Facechecks - RU Main run?

A procedural map of size 6,000 with seed 1337 is what R2 - Aim training / Matchmaking / Facechecks - RU Main runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads discord.gg/r2aim.

Join

How do I join R2 - Aim training / Matchmaking / Facechecks - RU Main?

The console in Rust opens with F1, and client.connect 46.174.53.96:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://r2rust.com.

Server tags

what each one means

Published as mp425,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp425
Max players 425 is the slot count.
ts12
Group limit Each team holds no more than 12.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Gameplay

^e
Minigames This server hosts minigames, among them arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here, and the loot comes to you.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.