Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 13
- Peak, 7 days
- 46
1% full
Rank
top 7%
7-day average
peak 46
No wipes
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:03 UTC12h ago | – | – | – | 0 |
| Mon 26 Oct, 11:04 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 11:03 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 10:03 UTC3d ago | – | – | – | 3 |
| Fri 23 Oct, 10:03 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 10:03 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 10:03 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 09:15 UTC6d ago | – | – | – | 1 |
| Tue 20 Oct, 10:03 UTC7d ago | – | – | – | 3 |
| Mon 19 Oct, 10:03 UTC8d ago | – | – | – | 1 |
| Sun 18 Oct, 10:03 UTC9d ago | – | – | – | 8 |
| Sat 17 Oct, 10:03 UTC10d ago | – | – | – | 5 |
| Fri 16 Oct, 10:03 UTC11d ago | – | – | – | 3 |
| Thu 15 Oct, 10:03 UTC12d ago | – | – | – | 5 |
| Wed 14 Oct, 10:03 UTC13d ago | – | – | – | 0 |
| Tue 13 Oct, 10:03 UTC14d ago | – | – | – | 1 |
| Mon 12 Oct, 10:03 UTC15d ago | – | – | – | 20 |
| Sun 11 Oct, 10:03 UTC16d ago | – | – | – | 2 |
| Sat 10 Oct, 10:03 UTC17d ago | – | – | – | 2 |
| Sat 10 Oct, 03:04 UTC17d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 35/ 150
- 2 10/ 200
- 3 2/ 100
- 4 1/ 50
- 5 189/ 500
- 6 200/ 300
Quick answers
from the figures on this pageAbout
Is UKN.GG - US Training Grounds - Medium III online, and how reliable is it?
Players can join UKN.GG - US Training Grounds - Medium III: it is online. Its reported uptime points to a restart roughly 10 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does UKN.GG - US Training Grounds - Medium III run?
Rust network protocol 2635 and build 168909 is running on UKN.GG - US Training Grounds - Medium III, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is UKN.GG - US Training Grounds - Medium III located?
The name of UKN.GG - US Training Grounds - Medium III points to North America, but no region tag is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 64.40.8.210:28014.
Does UKN.GG - US Training Grounds - Medium III run smoothly?
Across the last 48 hours the average was 29 fps, with a floor of 20. The world held as many as 2,592 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,547 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include UKN.GG - US Training Grounds - Medium III?
You'll find UKN.GG - US Training Grounds - Medium III on these themed lists at Rust Dashboard: Aim training and combat servers, North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who runs UKN.GG - US Training Grounds - Medium III?
UKN.GG - US Training Grounds - Medium III and 14 other servers we track both publish a ukn.gg hostname, which points to the same operator in all likelihood.
What do the server tags on UKN.GG - US Training Grounds - Medium III mean?
These are the tags UKN.GG - US Training Grounds - Medium III publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp150 (Max players): The server has 150 slots; ts500 (Group limit): Each team holds no more than 500; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^e (Minigames): This server hosts minigames, among them arenas, Bedwars and parkour; ^d (Combat training): This is training for aim and PvP, with loot given to you; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is UKN.GG - US Training Grounds - Medium III?
As things stand, 1 players are on UKN.GG - US Training Grounds - Medium III, which holds 150 slots. Averaged across the last seven days: 5 players, peaking at 46. It was busiest at 23:00 UTC over the last 48 hours, when it averaged 10 players.
How does UKN.GG - US Training Grounds - Medium III rank against other Rust servers?
Ranked #1,453 on the last seven days of player hours, UKN.GG - US Training Grounds - Medium III is in the top 7% of all ranked servers.
Wipe schedule
What is the wipe schedule on UKN.GG - US Training Grounds - Medium III?
No wipe schedule is kept on UKN.GG - US Training Grounds - Medium III: the world is remade every few hours, and those resets are not wipes.
Map and rules
What are the rules and settings on UKN.GG - US Training Grounds - Medium III?
You will not find a gather rate in the name of UKN.GG - US Training Grounds - Medium III. 500 players is the most a group can take. minigames & battle royale is what it plays, parkour, arenas, battle royale and Bedwars. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does UKN.GG - US Training Grounds - Medium III run?
A procedural map of size 6,000 with seed 1337 is what UKN.GG - US Training Grounds - Medium III runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: UKN Map.
Join
How do I join UKN.GG - US Training Grounds - Medium III?
Type client.connect 64.40.8.210:28014 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://ukn.gg is where its website lives.
