Rust Dashboard60,289 playing

UKN.GG - US Training Grounds - Medium III

Online 64.40.8.210:28014 checked 11m ago

moddedcarbon

Players now

Live
1of 150
Full
1%
In queue
0
Peak, 48 hours
13
Peak, 7 days
46

1% full

Mon 00:00Tue 21:00players each hour · 48 hours · UTC

Rank

#1,453

top 7%

7-day average

5

peak 46

No wipes

resets

8 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Players

AveragePeak
0510152000:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:03 UTC12h ago – – – 0
Mon 26 Oct, 11:04 UTC1d ago – – – 0
Sun 25 Oct, 11:03 UTC2d ago – – – 1
Sat 24 Oct, 10:03 UTC3d ago – – – 3
Fri 23 Oct, 10:03 UTC4d ago – – – 0
Thu 22 Oct, 10:03 UTC5d ago – – – 0
Wed 21 Oct, 10:03 UTC6d ago – – – 1
Wed 21 Oct, 09:15 UTC6d ago – – – 1
Tue 20 Oct, 10:03 UTC7d ago – – – 3
Mon 19 Oct, 10:03 UTC8d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 26 on average
    35/ 150
  2. 2 10/ 200
  3. 3 2/ 100
  4. 4 1/ 50
  5. 5
    [EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 220 on average
    189/ 500
  6. 6 200/ 300

Quick answers

from the figures on this page

About

Is UKN.GG - US Training Grounds - Medium III online, and how reliable is it?

Players can join UKN.GG - US Training Grounds - Medium III: it is online. Its reported uptime points to a restart roughly 10 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does UKN.GG - US Training Grounds - Medium III run?

Rust network protocol 2635 and build 168909 is running on UKN.GG - US Training Grounds - Medium III, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is UKN.GG - US Training Grounds - Medium III located?

The name of UKN.GG - US Training Grounds - Medium III points to North America, but no region tag is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 64.40.8.210:28014.

Does UKN.GG - US Training Grounds - Medium III run smoothly?

Across the last 48 hours the average was 29 fps, with a floor of 20. The world held as many as 2,592 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,547 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include UKN.GG - US Training Grounds - Medium III?

You'll find UKN.GG - US Training Grounds - Medium III on these themed lists at Rust Dashboard: Aim training and combat servers, North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who runs UKN.GG - US Training Grounds - Medium III?

UKN.GG - US Training Grounds - Medium III and 14 other servers we track both publish a ukn.gg hostname, which points to the same operator in all likelihood.

What do the server tags on UKN.GG - US Training Grounds - Medium III mean?

These are the tags UKN.GG - US Training Grounds - Medium III publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp150 (Max players): The server has 150 slots; ts500 (Group limit): Each team holds no more than 500; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^e (Minigames): This server hosts minigames, among them arenas, Bedwars and parkour; ^d (Combat training): This is training for aim and PvP, with loot given to you; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is UKN.GG - US Training Grounds - Medium III?

As things stand, 1 players are on UKN.GG - US Training Grounds - Medium III, which holds 150 slots. Averaged across the last seven days: 5 players, peaking at 46. It was busiest at 23:00 UTC over the last 48 hours, when it averaged 10 players.

How does UKN.GG - US Training Grounds - Medium III rank against other Rust servers?

Ranked #1,453 on the last seven days of player hours, UKN.GG - US Training Grounds - Medium III is in the top 7% of all ranked servers.

Wipe schedule

What is the wipe schedule on UKN.GG - US Training Grounds - Medium III?

No wipe schedule is kept on UKN.GG - US Training Grounds - Medium III: the world is remade every few hours, and those resets are not wipes.

Map and rules

What are the rules and settings on UKN.GG - US Training Grounds - Medium III?

You will not find a gather rate in the name of UKN.GG - US Training Grounds - Medium III. 500 players is the most a group can take. minigames & battle royale is what it plays, parkour, arenas, battle royale and Bedwars. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does UKN.GG - US Training Grounds - Medium III run?

A procedural map of size 6,000 with seed 1337 is what UKN.GG - US Training Grounds - Medium III runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: UKN Map.

Join

How do I join UKN.GG - US Training Grounds - Medium III?

Type client.connect 64.40.8.210:28014 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://ukn.gg is where its website lives.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp150
Max players The server has 150 slots.
ts500
Group limit Each team holds no more than 500.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Gameplay

^e
Minigames This server hosts minigames, among them arenas, Bedwars and parkour.
^d
Combat training This is training for aim and PvP, with loot given to you.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.