[EU] Raid Simulator 2.0 (Raidsim)
Online 64.40.9.35:28014 checked 11m ago
Players now
Live- Full
- 77%
- In queue
- 0
- Peak, 48 hours
- 424
- Peak, 7 days
- 449
77% full
Rank
top 0.2%
7-day average
peak 449
No wipes
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.2% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:01 UTC12h ago | – | – | – | 80 |
| Mon 26 Oct, 04:01 UTC1d ago | – | – | – | 83 |
| Sun 25 Oct, 13:32 UTC2d ago | – | – | – | 320 |
| Sun 25 Oct, 04:00 UTC2d ago | – | – | – | 124 |
| Sat 24 Oct, 04:00 UTC3d ago | – | – | – | 128 |
| Fri 23 Oct, 04:00 UTC4d ago | – | – | – | 73 |
| Thu 22 Oct, 18:04 UTC4d ago | – | – | – | 369 |
| Thu 22 Oct, 04:01 UTC5d ago | – | – | – | 118 |
| Wed 21 Oct, 04:01 UTC6d ago | – | – | – | 85 |
| Tue 20 Oct, 04:00 UTC7d ago | – | – | – | 61 |
| Mon 19 Oct, 04:00 UTC8d ago | – | – | – | 64 |
| Sun 18 Oct, 04:00 UTC9d ago | – | – | – | 83 |
| Sat 17 Oct, 04:00 UTC10d ago | – | – | – | 110 |
| Fri 16 Oct, 04:00 UTC11d ago | – | – | – | 82 |
| Thu 15 Oct, 08:35 UTC12d ago | – | – | – | 100 |
| Wed 14 Oct, 04:01 UTC13d ago | – | – | – | 98 |
| Tue 13 Oct, 04:00 UTC14d ago | – | – | – | 73 |
| Mon 12 Oct, 04:00 UTC15d ago | – | – | – | 99 |
| Sun 11 Oct, 04:00 UTC16d ago | – | – | – | 104 |
| Sat 10 Oct, 08:31 UTC17d ago | – | – | – | 184 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 376/ 500
- 2 85/ 250
- 3 71/ 200
- 4 20/ 250
- 5 8/ 3300
- 6 16/ 200
Quick answers
from the figures on this pageServer details
Is [EU] Raid Simulator 2.0 (Raidsim) online, and how reliable is it?
Right now [EU] Raid Simulator 2.0 (Raidsim) is running. About 11 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [EU] Raid Simulator 2.0 (Raidsim) run?
[EU] Raid Simulator 2.0 (Raidsim) runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [EU] Raid Simulator 2.0 (Raidsim) located?
The name of [EU] Raid Simulator 2.0 (Raidsim) points to Europe, but no region tag is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 64.40.9.35:28014 is where it lives.
Does [EU] Raid Simulator 2.0 (Raidsim) run smoothly?
Across the last 48 hours the average was 98 fps, with a floor of 62. At its highest the count reached 329,155 entities: buildings, deployables and the rest. Memory use peaked at 8,734 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include [EU] Raid Simulator 2.0 (Raidsim)?
The Rust Dashboard lists that carry [EU] Raid Simulator 2.0 (Raidsim) are: Aim training and combat servers, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
What do the server tags on [EU] Raid Simulator 2.0 (Raidsim) mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp500 (Max players): It holds 500 slots; ts100 (Group limit): 100 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^e (Minigames): You get minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP here, and the loot comes to you; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from [EU] Raid Simulator 2.0 (Raidsim) as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is [EU] Raid Simulator 2.0 (Raidsim)?
384 players are playing on [EU] Raid Simulator 2.0 (Raidsim) right now, out of 500 slots. Over seven days the mean is 218 players and the peak is 449. The busiest point in the last 48 hours was 19:00 UTC, averaging 405 players.
How does [EU] Raid Simulator 2.0 (Raidsim) rank against other Rust servers?
Ranked #39 on the last seven days of player hours, [EU] Raid Simulator 2.0 (Raidsim) is in the top 0.2% of all ranked servers.
Wipe schedule
What is the wipe schedule on [EU] Raid Simulator 2.0 (Raidsim)?
No wipe schedule is kept on [EU] Raid Simulator 2.0 (Raidsim): the world is remade every few hours, and those resets are not wipes.
Settings
What are the rules and settings on [EU] Raid Simulator 2.0 (Raidsim)?
You will not find a gather rate in the name of [EU] Raid Simulator 2.0 (Raidsim). Up to 100 players can share a group. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Raid Simulator 2.0 (Raidsim) run?
The game generates the procedural map on [EU] Raid Simulator 2.0 (Raidsim), size 4,096 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads discord.gg/raidsim.
How to join
How do I join [EU] Raid Simulator 2.0 (Raidsim)?
The console in Rust opens with F1, and client.connect 64.40.9.35:28014 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://raidsimulator.com is where its website lives.