Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 20
- Peak, 7 days
- 20
0% full
Rank
top 9%
7-day average
peak 20
No wipes
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:08 UTC9h ago | – | – | – | 2 |
| Tue 27 Oct, 11:08 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 11:11 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 11:08 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 10:08 UTC4d ago | – | – | – | 5 |
| Fri 23 Oct, 10:08 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 10:08 UTC6d ago | – | – | – | 5 |
| Wed 21 Oct, 10:08 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 10:08 UTC8d ago | – | – | – | 0 |
| Mon 19 Oct, 10:08 UTC9d ago | – | – | – | 2 |
| Sun 18 Oct, 10:08 UTC10d ago | – | – | – | 5 |
| Sat 17 Oct, 10:08 UTC11d ago | – | – | – | 0 |
| Fri 16 Oct, 10:08 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 10:08 UTC13d ago | – | – | – | 1 |
| Wed 14 Oct, 10:08 UTC14d ago | – | – | – | 1 |
| Tue 13 Oct, 10:08 UTC15d ago | – | – | – | 0 |
| Mon 12 Oct, 10:08 UTC16d ago | – | – | – | 3 |
| Sun 11 Oct, 10:08 UTC17d ago | – | – | – | 2 |
| Sat 10 Oct, 10:08 UTC18d ago | – | – | – | 1 |
| Sat 10 Oct, 03:04 UTC18d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 18/ 150
- 2 2/ 200
- 3 2/ 100
- 4 0/ 50
- 5 395/ 500
- 6 440/ 500
Quick answers
from the figures on this pageServer details
Is UKN.GG - US Training Grounds - Medium IV online, and how reliable is it?
Players can join UKN.GG - US Training Grounds - Medium IV: it is online. The uptime it reports puts its last restart about 4 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does UKN.GG - US Training Grounds - Medium IV run?
UKN.GG - US Training Grounds - Medium IV runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is UKN.GG - US Training Grounds - Medium IV located?
The name of UKN.GG - US Training Grounds - Medium IV points to North America, but no region tag is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 64.40.8.229:28014 is where it lives.
Does UKN.GG - US Training Grounds - Medium IV run smoothly?
Across the last 48 hours the average was 29 fps, with a floor of 21. At its highest the count reached 2,443 entities: buildings, deployables and the rest. At its highest, it took 1,943 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include UKN.GG - US Training Grounds - Medium IV?
These Rust Dashboard lists include UKN.GG - US Training Grounds - Medium IV: Aim training and combat servers, North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who runs UKN.GG - US Training Grounds - Medium IV?
A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium IV, and by 14 other servers we track, so one operator most likely runs them all.
What do the server tags on UKN.GG - US Training Grounds - Medium IV mean?
The game's server browser reads these tags from UKN.GG - US Training Grounds - Medium IV: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): 150 is the slot count; ts500 (Group limit): 500 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Minigames like arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here, and the loot comes to you; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is UKN.GG - US Training Grounds - Medium IV?
As things stand, 0 players are on UKN.GG - US Training Grounds - Medium IV, which holds 150 slots. Averaged across the last seven days: 2 players, peaking at 20. It was busiest at 01:00 UTC over the last 48 hours, when it averaged 18 players.
How does UKN.GG - US Training Grounds - Medium IV rank against other Rust servers?
Ranked #2,019 on the last seven days of player hours, UKN.GG - US Training Grounds - Medium IV is in the top 9% of all ranked servers.
Wipe days
What is the wipe schedule on UKN.GG - US Training Grounds - Medium IV?
No wipe schedule is kept on UKN.GG - US Training Grounds - Medium IV: the world is remade every few hours, and those resets are not wipes.
Map and rules
What are the rules and settings on UKN.GG - US Training Grounds - Medium IV?
You will not find a gather rate in the name of UKN.GG - US Training Grounds - Medium IV. 500 players is the most a group can take. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. Valve's VAC anti-cheat runs here.
Which map does UKN.GG - US Training Grounds - Medium IV run?
UKN.GG - US Training Grounds - Medium IV runs a procedural map of size 6,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: UKN Map.
Join
How do I join UKN.GG - US Training Grounds - Medium IV?
The console in Rust opens with F1, and client.connect 64.40.8.229:28014 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://ukn.gg.
