Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 09:18 UTC27d ago | 0 | – | running | 0 |
| Tue 29 Sep, 09:18 UTC28d ago | 13 | – | 1 days | 3 |
| Mon 28 Sep, 09:18 UTC29d ago | 13 | – | 1 days | 0 |
| Sun 27 Sep, 09:18 UTC30d ago | 8 | – | 1 days | 0 |
| Sat 26 Sep, 19:13 UTC30d ago | 18 | – | 0.6 days | 4 |
| Sat 26 Sep, 09:20 UTC31d ago | 18 | – | 0.4 days | 0 |
| Fri 25 Sep, 09:18 UTC32d ago | 18 | – | 1 days | 0 |
| Thu 24 Sep, 09:21 UTC33d ago | 10 | – | 1 days | 1 |
| Wed 23 Sep, 09:21 UTC34d ago | 10 | – | 1 days | 1 |
| Tue 22 Sep, 09:18 UTC35d ago | 7 | – | 1 days | 0 |
| Mon 21 Sep, 09:21 UTC36d ago | 7 | – | 1 days | 1 |
| Sun 20 Sep, 09:18 UTC37d ago | 9 | – | 1 days | 1 |
| Sat 19 Sep, 09:21 UTC38d ago | 9 | – | 1 days | 0 |
| Fri 18 Sep, 09:19 UTC39d ago | 9 | – | 1 days | 1 |
| Thu 17 Sep, 09:18 UTC40d ago | 9 | – | 1 days | 0 |
| Wed 16 Sep, 09:18 UTC41d ago | 5 | – | 1 days | 1 |
| Tue 15 Sep, 09:18 UTC42d ago | 13 | – | 1 days | 0 |
| Mon 14 Sep, 09:18 UTC43d ago | 13 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 76/ 200
- 2 12/ 50
- 3 16/ 400
- 4 5/ 100
- 5 1,117/ 1500
- 6 356/ 450
Quick answers
from the figures on this pageServer
Is UKN.GG - US Training Grounds - Medium I online, and how reliable is it?
The server is down at the moment. Its last sighting was 27 days 4 hours ago: UKN.GG - US Training Grounds - Medium I. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does UKN.GG - US Training Grounds - Medium I run?
On Windows, UKN.GG - US Training Grounds - Medium I runs Rust network protocol 2633 and build 165217. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is UKN.GG - US Training Grounds - Medium I located?
No region tag comes from UKN.GG - US Training Grounds - Medium I, though the name points to North America. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 64.40.8.157:28014.
Lists
Which Rust Dashboard lists and filters include UKN.GG - US Training Grounds - Medium I?
The Rust Dashboard lists that carry UKN.GG - US Training Grounds - Medium I are: Aim training and combat servers, North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Who runs UKN.GG - US Training Grounds - Medium I?
A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium I, and by 14 other servers we track, so one operator most likely runs them all.
What do the server tags on UKN.GG - US Training Grounds - Medium I mean?
The game's server browser reads these tags from UKN.GG - US Training Grounds - Medium I: gmrust (Game mode): The game runs on standard Rust survival settings; mp150 (Max players): 150 is the slot count; ts500 (Group limit): Each team holds no more than 500; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^e (Minigames): This server hosts minigames, among them arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here, and the loot comes to you; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is UKN.GG - US Training Grounds - Medium I?
The last sighting of UKN.GG - US Training Grounds - Medium I was 27 days 4 hours ago; it is offline right now.
How does UKN.GG - US Training Grounds - Medium I rank against other Rust servers?
Player hours over seven days put UKN.GG - US Training Grounds - Medium I at #16,822, in the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on UKN.GG - US Training Grounds - Medium I?
Its recent wipes averaged a peak of 9 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on UKN.GG - US Training Grounds - Medium I?
There is no next wipe to predict: UKN.GG - US Training Grounds - Medium I wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 7 hours ago.
Rules
What are the rules and settings on UKN.GG - US Training Grounds - Medium I?
No gather rate appears in the name of UKN.GG - US Training Grounds - Medium I. Up to 500 players can share a group. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does UKN.GG - US Training Grounds - Medium I run?
UKN.GG - US Training Grounds - Medium I runs a procedural map of size 6,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name UKN Map.
How to join
How do I join UKN.GG - US Training Grounds - Medium I?
Type client.connect 64.40.8.157:28014 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://ukn.gg.
