PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
Online EU 51.75.54.58:28023 checked 8m ago
Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 7
- Peak, 7 days
- 8
1% full
Rank
top 10% · #881 in EU
7-day average
peak 8
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 30% in EU, and #130 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW28d ago | 17 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 50
- 2 2/ 100
- 3 4/ 50
- 4 4/ 50
- 5 2/ 50
- 6 1/ 666
Quick answers
from the figures on this pageServer details
Is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER online, and how reliable is it?
Right now PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is running. The uptime it reports puts its last restart about 18 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run?
Rust network protocol 2635 and build 168909 is running on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER located?
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 51.75.54.58:28023 is where it lives.
Does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run smoothly?
Server fps averaged 59 over the last 48 hours and never dropped below 54. The world held as many as 158,420 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,703 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The Rust Dashboard lists that carry PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER are: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Who runs PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The same operator most likely runs PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER and 19 other servers we track, since all of them publish a rust.in.ua hostname.
What do the server tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER mean?
The game's server browser reads these tags from PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Each team holds no more than 4; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
As things stand, 1 players are on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, which holds 100 slots. Averaged across the last seven days: 2 players, peaking at 8. The busiest point in the last 48 hours was 19:00 UTC, averaging 6 players.
How does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER rank against other Rust servers?
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER holds #2,284 for player hours across seven days, #881 in Europe, in the top 10% of all ranked servers. It ranks #130 among quad servers.
Wipe days
What does wipe day look like on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The average busiest point of its recent wipes was 17 players. On the latest wipe, 47 hours passed before the crowd peaked.
What is the wipe schedule on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The only wipe on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 28 days 5 hours ago. A monthly wipe schedule is set out in its tags.
Settings
What are the rules and settings on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The name of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER gives no gather rate. 4 players is the most a group can hold (quad). pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.
Which map does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run?
The game generates the procedural map on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, size 4,500. It gives its map the name Anomaly PVE.
Join
How do I join PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The console in Rust opens with F1, and client.connect 51.75.54.58:28023 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/QXG9zTjAVJ is where its website lives.