Players now
Live- Full
- 15%
- In queue
- 0
- Peak, 48 hours
- 215
- Peak, 7 days
- 215
15% full
Rank
top 1%
7-day average
peak 215
Last wipe
weekly schedule
Next wipe
Sun 1 Nov, 03:48 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Sunday 1 November, 03:48 UTC, in 2d 19h. Every Tuesday at 03:48, every other Friday at 02:48 and every Sunday at 03:48 UTC · high confidence
Coming wipes
- 2d 19hSun 1 Nov, 03:48 UTC
- 4d 19hTue 3 Nov, 03:48 UTC
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 7d 18hFri 6 Nov, 02:48 UTC
- 9d 19hSun 8 Nov, 03:48 UTC
- 11d 19hTue 10 Nov, 03:48 UTC
- 16d 19hSun 15 Nov, 03:48 UTC
- 18d 19hTue 17 Nov, 03:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 215, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 03:48 UTC2d ago | 215 | – | running | 5 |
| Sun 25 Oct, 03:48 UTC4d ago | 205+1 queue | held half | 2 days | 6 |
| Fri 23 Oct, 02:48 UTC6d ago | 185 | held half | 2 days | 1 |
| Tue 20 Oct, 02:48 UTC9d ago | 185 | held half | 3 days | 5 |
| Sun 18 Oct, 02:48 UTC11d ago | 190 | held half | 2 days | 10 |
| Fri 16 Oct, 02:48 UTC13d ago | 158 | held half | 2 days | 3 |
| Tue 13 Oct, 02:48 UTC16d ago | 159 | held half | 3 days | 0 |
| Sun 11 Oct, 02:48 UTC18d ago | 173 | held half | 2 days | 4 |
| Tue 6 Oct, 02:48 UTC23d ago | 177 | held half | 5 days | 9 |
| Sun 4 Oct, 02:48 UTC25d ago | 170 | held half | 2 days | 19 |
| Thu 1 Oct, 18:20 UTC FW27d ago | 188+7 queue | held half | 2.4 days | 151 |
| Tue 29 Sep, 02:48 UTC30d ago | 211+2 queue | held half | 2.6 days | 3 |
| Sun 27 Sep, 02:48 UTC32d ago | 217+5 queue | held half | 2 days | 6 |
| Fri 25 Sep, 02:48 UTC34d ago | 196+3 queue | held half | 2 days | 3 |
| Tue 22 Sep, 02:47 UTC37d ago | 182+1 queue | held half | 3 days | 3 |
| Sun 20 Sep, 02:48 UTC39d ago | 187 | held half | 2 days | 11 |
| Fri 18 Sep, 02:48 UTC41d ago | 220 | held half | 2 days | 4 |
| Tue 15 Sep, 02:48 UTC44d ago | 179 | held half | 3 days | 111 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 10/ 225
- 2 0/ 350
- 3 40/ 100
- 4 1/ 100
- 5 11/ 100
- 6 5/ 120
Quick answers
from the figures on this pageServer details
Is BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ online, and how reliable is it?
Players can join BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ: it is online. The uptime it reports puts its last restart about 3 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ run?
BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ located?
There is no region tag on BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ, but the name suggests Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 194.247.12.239:28015.
Does BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ run smoothly?
Server fps averaged 30 over the last 48 hours and never dropped below 30. The world held as many as 84,957 entities, counting buildings, deployables and all the rest. It drew as much as 6,719 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ?
These Rust Dashboard lists include BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ: Rust servers above 10x gather, Aim training and combat servers, Rust battlefield servers, Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 10; Average players: 50+ on average.
Who runs BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ?
The same operator most likely runs BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ and 19 other servers we track, since all of them publish a rust.in.ua hostname.
What do the server tags on BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp200 (Max players): 200 is the slot count; ts5 (Group limit): Teams top out at 5; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^e (Minigames): You get minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP here, and the loot comes to you; ^i (Battlefield): You get fast PvP, high rates and kits; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server; modded (Modded): The game is changed by plugins or settings; the listing is Modded from BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ?
As things stand, 30 players are on BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ, which holds 200 slots. Averaged across the last seven days: 76 players, peaking at 215. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 205 players.
How does BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ rank against other Rust servers?
Player hours over seven days put BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ at #251, in the top 1% of all ranked servers.
Reset times
What does wipe day look like on BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ?
The average busiest point of its recent wipes was 202 players. On the latest wipe, 41 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ?
every Tuesday at 03:48, every other Friday at 02:48 and every Sunday at 03:48 UTC, BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ wipes. On Sunday 1 November at 03:48 UTC the next wipe is due. The world it runs now dates from 2 days 4 hours ago. Its tags carry a wipe schedule of once a week.
Rules
What are the rules and settings on BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ?
The name of BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ carries a 1e+06x gather rate. 5 players is the most a group can take. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
Which map does BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ run?
BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ runs a procedural map of size 2,800 with seed 655088574, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ?
Type client.connect 194.247.12.239:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/QXG9zTjAVJ is where its website lives.
