Rust Dashboard46,030 playing

Friend Not Foe / PvE Community / UK & Europe

Online EU 51.89.222.250:28016 checked 11m ago

quad biweekly wipes moddedoxidepve

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
8
Peak, 7 days
11

0% full

Tue 09:00Thu 07:00players each hour · 48 hours · UTC

Rank

#1,671

top 8% · #657 in EU

7-day average

3

peak 11

Last wipe

13d ago

biweekly schedule

Next wipe

7d 10h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in EU, and #86 of the quad servers (top 10%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
19wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 9

Coming wipes

  • 7d 10hThu 5 Nov, 19:00 UTCFW
  • 14d 7hThu 12 Nov, 15:58 UTC
  • 35d 10hThu 3 Dec, 19:00 UTCFW
  • 42d 7hThu 10 Dec, 15:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:58 UTC13d ago 21 – running 1
Thu 1 Oct, 18:00 UTC FW27d ago 23 halved by day 7 13.9 days 1
Thu 17 Sep, 15:58 UTC41d ago 14 halved by day 11 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average
    2/ 50
  2. 2
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average
    1/ 50
  3. 3 0/ 100
  4. 4
    Casual PVE Svenska KrigareEU · quad · 1 on average
    0/ 20
  5. 5
    Noob Friendly PVE ServerEU · quad · monthly · 1 on average
    0/ 100
  6. 6
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
    105/ 2000

Quick answers

from the figures on this page

Server

Is Friend Not Foe / PvE Community / UK & Europe online, and how reliable is it?

Right now Friend Not Foe / PvE Community / UK & Europe is running. The uptime it reports puts its last restart about 2 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Friend Not Foe / PvE Community / UK & Europe run?

On Linux, Friend Not Foe / PvE Community / UK & Europe runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Friend Not Foe / PvE Community / UK & Europe located?

In Europe, Friend Not Foe / PvE Community / UK & Europe lists itself with the EU tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 51.89.222.250:28016 is where it lives.

Does Friend Not Foe / PvE Community / UK & Europe run smoothly?

Server fps averaged 60 over the last 48 hours and never dropped below 56. Buildings, deployables and everything else added up to a peak of 110,830 entities. It drew as much as 3,234 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Friend Not Foe / PvE Community / UK & Europe?

You'll find Friend Not Foe / PvE Community / UK & Europe on these themed lists at Rust Dashboard: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Friend Not Foe / PvE Community / UK & Europe mean?

These are the tags Friend Not Foe / PvE Community / UK & Europe publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp50 (Max players): The server has 50 slots; ts4 (Group limit): 4 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): In the server browser it sits under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Friend Not Foe / PvE Community / UK & Europe?

Friend Not Foe / PvE Community / UK & Europe has 0 of its 50 slots filled at the moment. Its seven-day average is 3 players, and it reached 11 at the highest. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 7 players.

How does Friend Not Foe / PvE Community / UK & Europe rank against other Rust servers?

Friend Not Foe / PvE Community / UK & Europe holds #1,671 for player hours across seven days, #657 in Europe, in the top 8% of all ranked servers. It ranks #86 among quad servers.

Wipe schedule

What does wipe day look like on Friend Not Foe / PvE Community / UK & Europe?

The average busiest point of its recent wipes was 19 players. 4 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 9.

What is the wipe schedule on Friend Not Foe / PvE Community / UK & Europe?

every 4 weeks on Thursday at 15:58 UTC, Friend Not Foe / PvE Community / UK & Europe wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 13 days 16 hours ago the current world was made. Wipes every two weeks, according to the schedule in its tags.

Rules

What are the rules and settings on Friend Not Foe / PvE Community / UK & Europe?

The name of Friend Not Foe / PvE Community / UK & Europe gives no gather rate. The limit is 4 players per group (quad). pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Friend Not Foe / PvE Community / UK & Europe run?

The game generates the procedural map on Friend Not Foe / PvE Community / UK & Europe, size 3,700 with seed 829265653. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join Friend Not Foe / PvE Community / UK & Europe?

Type client.connect 51.89.222.250:28016 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://friendnotfoe.co.uk is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp50
Max players The server has 50 slots.
ts4
Group limit 4 is the most you can have per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.