Rust Dashboard91,985 playing

Dead Valley | PvE | Bi-Weekly | Old Research System

Online EU 176.9.122.93:28000 checked 12m ago

quad biweekly wipes moddedoxidepve

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
3
Peak, 7 days
8

0% full

Tue 22:00Thu 19:00players each hour · 48 hours · UTC

Rank

#3,071

top 14% · #1155 in EU

7-day average

1

peak 8

Last wipe

14d ago

biweekly schedule

Next wipe

6d 21h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU, and #193 of the quad servers (top 23%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

13.1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
9wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 9

Coming wipes

  • 6d 21hThu 5 Nov, 19:00 UTCFW
  • 13d 20hThu 12 Nov, 18:01 UTC
  • 27d 20hThu 26 Nov, 18:01 UTC
  • 34d 21hThu 3 Dec, 19:00 UTCFW
  • 41d 20hThu 10 Dec, 18:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC14d ago 9 – running 2
Thu 1 Oct, 18:19 UTC FW28d ago 9 halved by day 8 14 days 1
Sat 19 Sep, 13:32 UTC40d ago 8 halved by day 10 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average
    10/ 50
  2. 2
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average
    3/ 50
  3. 3 2/ 100
  4. 4
    Casual PVE Svenska KrigareEU · quad · 2 on average
    3/ 20
  5. 5
    Noob Friendly PVE ServerEU · quad · monthly · 1 on average
    2/ 100
  6. 6
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
    271/ 2000

Quick answers

from the figures on this page

About

Is Dead Valley | PvE | Bi-Weekly | Old Research System online, and how reliable is it?

Dead Valley | PvE | Bi-Weekly | Old Research System is up and taking players now. About 15 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Dead Valley | PvE | Bi-Weekly | Old Research System run?

Dead Valley | PvE | Bi-Weekly | Old Research System runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Dead Valley | PvE | Bi-Weekly | Old Research System located?

In Europe, Dead Valley | PvE | Bi-Weekly | Old Research System lists itself with the EU tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 176.9.122.93:28000 is where it lives.

Does Dead Valley | PvE | Bi-Weekly | Old Research System run smoothly?

Server fps averaged 22 over the last 48 hours and never dropped below 5. Buildings, deployables and everything else added up to a peak of 81,850 entities. It drew as much as 3,564 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Dead Valley | PvE | Bi-Weekly | Old Research System?

The Rust Dashboard lists that carry Dead Valley | PvE | Bi-Weekly | Old Research System are: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

What do the server tags on Dead Valley | PvE | Bi-Weekly | Old Research System mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks brings a wipe; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): In the server browser it sits under Europe from Dead Valley | PvE | Bi-Weekly | Old Research System as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Dead Valley | PvE | Bi-Weekly | Old Research System?

Dead Valley | PvE | Bi-Weekly | Old Research System has 0 of its 50 slots filled at the moment. Averaged across the last seven days: 1 players, peaking at 8. The busiest point in the last 48 hours was 21:00 UTC, averaging 3 players.

How does Dead Valley | PvE | Bi-Weekly | Old Research System rank against other Rust servers?

Dead Valley | PvE | Bi-Weekly | Old Research System holds #3,071 for player hours across seven days, #1,155 in Europe, in the top 14% of all ranked servers. It ranks #193 among quad servers.

Wipe days

What does wipe day look like on Dead Valley | PvE | Bi-Weekly | Old Research System?

Its recent wipes averaged a peak of 9 players. Peak crowd on the latest wipe came 27 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 9.

What is the wipe schedule on Dead Valley | PvE | Bi-Weekly | Old Research System?

The prediction follows its tag, because too few of Dead Valley | PvE | Bi-Weekly | Old Research System's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 14 days 3 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Map and rules

What are the rules and settings on Dead Valley | PvE | Bi-Weekly | Old Research System?

You will not find a gather rate in the name of Dead Valley | PvE | Bi-Weekly | Old Research System. The limit is 4 players per group (quad). pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Dead Valley | PvE | Bi-Weekly | Old Research System run?

The game generates the procedural map on Dead Valley | PvE | Bi-Weekly | Old Research System, size 3,500 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Custom Map.

How to join

How do I join Dead Valley | PvE | Bi-Weekly | Old Research System?

The console in Rust opens with F1, and client.connect 176.9.122.93:28000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/HRS8z83BN is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players 50 is the slot count.
ts4
Group limit Teams top out at 4.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.