Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 8
- Peak, 7 days
- 21
0% full
Rank
top 18%
7-day average
peak 21
Last wipe
no schedule published
Next wipe
Sat 31 Oct, 00:52 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Saturday 31 October, 00:52 UTC, in 1d 10h. Every 2 days 1 hours · medium confidence
Coming wipes
- 1d 10hSat 31 Oct, 00:52 UTC
- 3d 11hMon 2 Nov, 01:58 UTC
- 5d 12hWed 4 Nov, 03:04 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 7d 13hFri 6 Nov, 04:11 UTC
- 9d 14hSun 8 Nov, 05:17 UTC
- 11d 15hTue 10 Nov, 06:23 UTC
- 13d 17hThu 12 Nov, 07:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 23:46 UTC14h ago | – | – | running | 1 |
| Mon 26 Oct, 22:40 UTC2d ago | 8 | held half | 2 days | 1 |
| Sat 24 Oct, 21:34 UTC4d ago | 4 | held half | 2 days | 0 |
| Thu 22 Oct, 21:27 UTC6d ago | 21 | held half | 2 days | 0 |
| Tue 20 Oct, 21:40 UTC8d ago | 5 | held half | 2 days | 0 |
| Sun 18 Oct, 21:34 UTC10d ago | 4 | held half | 2 days | 0 |
| Fri 16 Oct, 21:28 UTC12d ago | 2 | held half | 2 days | 0 |
| Wed 14 Oct, 21:21 UTC14d ago | 6 | held half | 2 days | 0 |
| Mon 12 Oct, 21:15 UTC16d ago | 4 | held half | 2 days | 0 |
| Sun 11 Oct, 20:22 UTC17d ago | 3 | – | 1 days | 1 |
| Fri 9 Oct, 18:45 UTC19d ago | 6 | halved by day 1 | 2.1 days | 0 |
| Wed 7 Oct, 18:39 UTC21d ago | 2 | held half | 2 days | 0 |
| Mon 5 Oct, 18:32 UTC23d ago | 4 | held half | 2 days | 0 |
| Sat 3 Oct, 18:26 UTC25d ago | 7 | halved by day 1 | 2 days | 3 |
| Thu 1 Oct, 18:20 UTC FW27d ago | 3 | held half | 2 days | 0 |
| Tue 29 Sep, 23:23 UTC29d ago | 8 | – | 1.8 days | 1 |
| Sun 27 Sep, 23:16 UTC31d ago | 5 | held half | 2 days | 0 |
| Fri 25 Sep, 23:10 UTC33d ago | 5 | held half | 2 days | 0 |
| Wed 23 Sep, 23:04 UTC35d ago | 6 | held half | 2 days | 1 |
| Mon 21 Sep, 22:58 UTC37d ago | 4 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 52/ 120
- 2 3/ 128
- 3 1,235/ 2000
- 4 439/ 550
- 5 156/ 400
- 6 130/ 200
Quick answers
from the figures on this pageServer
Is CSRust.gg | Counter Strike | Ranked | Arena | AimTrain online, and how reliable is it?
Players can join CSRust.gg | Counter Strike | Ranked | Arena | AimTrain: it is online. The uptime it reports puts its last restart about 13 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain run?
On Windows, CSRust.gg | Counter Strike | Ranked | Arena | AimTrain runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is CSRust.gg | Counter Strike | Ranked | Arena | AimTrain located?
There is no region on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 51.222.255.62:28014 is where it lives.
Does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain run smoothly?
Across the last 48 hours the average was 240 fps, with a floor of 237. Buildings, deployables and everything else added up to a peak of 2,076 entities. Memory use peaked at 2,070 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
These Rust Dashboard lists include CSRust.gg | Counter Strike | Ranked | Arena | AimTrain: Aim training and combat servers, Rust battlefield servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who runs CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
CSRust.gg | Counter Strike | Ranked | Arena | AimTrain and 1 other server we track both publish a csrust.gg hostname, which points to the same operator in all likelihood.
What do the server tags on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain mean?
These are the tags CSRust.gg | Counter Strike | Ranked | Arena | AimTrain publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp300 (Max players): The server has 300 slots; ts5 (Group limit): Each team holds no more than 5; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^e (Minigames): You get minigames here: arenas, Bedwars, parkour and more; ^i (Battlefield): You get fast PvP, high rates and kits; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
As things stand, 0 players are on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain, which holds 300 slots. Its seven-day average is 1 players, and it reached 21 at the highest. The busiest point in the last 48 hours was 17:00 UTC, averaging 8 players.
How does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain rank against other Rust servers?
Ranked #3,924 on the last seven days of player hours, CSRust.gg | Counter Strike | Ranked | Arena | AimTrain is in the top 18% of all ranked servers.
Reset times
What does wipe day look like on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
Its recent wipes averaged a peak of 11 players. 42 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
About every 2 days is how often CSRust.gg | Counter Strike | Ranked | Arena | AimTrain has wiped recently. Saturday 31 October at 00:52 UTC is when its next wipe falls due. The world now in play was generated 14 hours ago.
Map and rules
What are the rules and settings on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
No gather rate appears in the name of CSRust.gg | Counter Strike | Ranked | Arena | AimTrain. 5 players is the most a group can take. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain run?
The game generates the procedural map on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain, size 2,000 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Dust2|Mirage|Inferno.
Connect
How do I join CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?
Type client.connect 51.222.255.62:28014 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
