Rust Dashboard35,778 playing

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B

Online EU 195.26.231.233:28015 checked 9m ago

moddedcarbon

Players now

Live
2of 120
Full
2%
In queue
0
Peak, 48 hours
27
Peak, 7 days
27

2% full

Mon 04:00Wed 02:00players each hour · 48 hours · UTC

Rank

#1,648

top 7% · #652 in EU

7-day average

4

peak 27

Last wipe

24d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
01020304004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:11 UTC24d ago 2 – running 0
Mon 28 Sep, 23:35 UTC29d ago 9 halved by day 3 4.7 days 0
Mon 28 Sep, 17:02 UTC29d ago 8 – 0.3 days 0
Sun 27 Sep, 04:39 UTC30d ago 12 – 1.5 days 0
Sat 26 Sep, 21:54 UTC31d ago 12 – 0.3 days 0
Sat 26 Sep, 10:07 UTC31d ago 12 – 0.5 days 1
Fri 25 Sep, 21:06 UTC32d ago 12 – 0.5 days 0
Tue 22 Sep, 12:16 UTC35d ago 7 halved by day 2 3.4 days 1
Mon 21 Sep, 10:05 UTC36d ago 27 – 1.1 days 0
Wed 16 Sep, 06:27 UTC41d ago 50 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 303/ 350
  2. 2
    R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 212 on average
    32/ 400
  3. 3
    RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 81 on average
    13/ 400
  4. 4
    BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯEU · groups of 5 · 1e+06x · weekly · 73 on average
    3/ 220
  5. 5
    R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 35 on average
    3/ 400
  6. 6 14/ 50

Quick answers

from the figures on this page

Server details

Is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B online, and how reliable is it?

Players can join UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B: it is online. Its reported uptime points to a restart roughly 23 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B run?

On Linux, UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B located?

In Europe, UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B lists itself with the EU tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 195.26.231.233:28015.

Does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B run smoothly?

Server fps averaged 252 over the last 48 hours and never dropped below 53. At its highest the count reached 13,651 entities: buildings, deployables and the rest. At its highest, it took 3,547 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

You'll find UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B on these themed lists at Rust Dashboard: Aim training and combat servers, Rust battlefield servers, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp120 (Max players): It holds 120 slots; ts5 (Group limit): Teams top out at 5; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^e (Minigames): Minigames like arenas, Bedwars and parkour; ^d (Combat training): This is training for aim and PvP, with loot given to you; ^i (Battlefield): Kits and high rates make for fast PvP here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server; EU (Europe): In the server browser it sits under Europe from UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B has 2 of its 120 slots filled at the moment. Over seven days the mean is 4 players and the peak is 27. The busiest point in the last 48 hours was 19:00 UTC, averaging 21 players.

How does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B rank against other Rust servers?

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B holds #1,648 for player hours across seven days, #652 in Europe, in the top 7% of all ranked servers.

Wipe schedule

What does wipe day look like on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

The average busiest point of its recent wipes was 6 players. 28 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

There is no next wipe to predict: UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 12 hours ago the current world was made.

Rules

What are the rules and settings on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

The name of UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B gives no gather rate. Up to 5 players can share a group. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B run?

The game generates the procedural map on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B, size 6,000 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.

How to join

How do I join UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

The console in Rust opens with F1, and client.connect 195.26.231.233:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/ewFePfA2Wk is where its website lives.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^z,^y,^e,^d,^i,EU,gmrust,cs168909,ts5

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp120
Max players It holds 120 slots.
ts5
Group limit Teams top out at 5.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames like arenas, Bedwars and parkour.
^d
Combat training This is training for aim and PvP, with loot given to you.
^i
Battlefield Kits and high rates make for fast PvP here.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.