Rust Dashboard67,310 playing

RGN 500x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28023 checked 12m ago

500x weekly wipes moddedoxidepve

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
6

0% full

Tue 13:00Thu 11:00players each hour · 48 hours · UTC

Rank

#3,284

top 15% · #541 in NA

7-day average

1

peak 6

Last wipe

6d ago

weekly schedule

Next wipe

4h

Thu 29 Oct, 17:09 UTC

Players

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:09 UTC, in 4h. Every Thursday at 17:09 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 4

Coming wipes

  • 4hThu 29 Oct, 17:09 UTC
  • 7d 6hThu 5 Nov, 19:00 UTCFW
  • 14d 4hThu 12 Nov, 17:09 UTC
  • 21d 4hThu 19 Nov, 17:09 UTC
  • 28d 4hThu 26 Nov, 17:09 UTC
  • 35d 6hThu 3 Dec, 19:00 UTCFW
  • 42d 4hThu 10 Dec, 17:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:09 UTC6d ago 6 – running 2
Thu 15 Oct, 17:10 UTC13d ago 3 held half 7 days 0
Thu 8 Oct, 17:10 UTC20d ago 5 held half 7 days 0
Thu 1 Oct, 17:09 UTC FW27d ago 8 halved by day 6 7 days 0
Thu 24 Sep, 17:10 UTC34d ago 7 halved by day 2 7 days 1
Thu 17 Sep, 17:11 UTC41d ago 3 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average
    2/ 100
  2. 2
    RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average
    1/ 100
  3. 3
    CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 2 on average
    0/ 100
  4. 4
    RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average
    2/ 100
  5. 5
    RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average
    0/ 100
  6. 6
    GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBaNA · groups of 15+ · 15x · monthly · 46 on average
    26/ 115

Quick answers

from the figures on this page

About

Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

Players can join RGN 500x PvE [Events|Purge|Zombies|SkillTree]: it is online. Its reported uptime points to a restart roughly 10 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is RGN 500x PvE [Events|Purge|Zombies|SkillTree] located?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] lists North America as its location, tagged NA, with region code us5. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 91.229.114.68:28023.

Does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Server fps averaged 29 over the last 48 hours and never dropped below 4. The world held as many as 68,630 entities, counting buildings, deployables and all the rest. At its highest, it took 3,161 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Dashboard lists include RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] mean?

The game's server browser reads these tags from RGN 500x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): This one carries the region code us5; ^w (Weekly): The wipe cycle is one week; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): North America is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] has 0 of its 100 slots filled at the moment. Its seven-day average is 1 players, and it reached 6 at the highest. It was busiest at 22:00 UTC over the last 48 hours, when it averaged 2 players.

How does RGN 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] holds #3,284 for player hours across seven days, #541 in North America, in the top 15% of all ranked servers.

Wipe schedule

What does wipe day look like on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

The average busiest point of its recent wipes was 5 players. Peak crowd on the latest wipe came 29 hours after it began. The crowd held above half that peak until the next wipe in 60% of recent wipes. In the other cases it dropped below half by day 4.

What is the wipe schedule on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Wipes on RGN 500x PvE [Events|Purge|Zombies|SkillTree] come every Thursday at 17:09 UTC. On Thursday 29 October at 17:09 UTC the next wipe is due. The world now in play was generated 6 days 19 hours ago. The tags list wipes as weekly.

Settings

What are the rules and settings on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

A gather rate of 500x appears in the name of RGN 500x PvE [Events|Purge|Zombies|SkillTree]. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat does not run here.

Which map does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?

The game generates the procedural map on RGN 500x PvE [Events|Purge|Zombies|SkillTree], size 3,000 with seed 1919363505. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name RustGamingNation Procedural.

Connect

How do I join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Type client.connect 91.229.114.68:28023 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://rustgamingnation.com/ is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code This one carries the region code us5.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.