Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 6
0% full
Rank
top 15% · #541 in NA
7-day average
peak 6
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 17:09 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:09 UTC, in 4h. Every Thursday at 17:09 UTC · high confidence
Coming wipes
- 4hThu 29 Oct, 17:09 UTC
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 14d 4hThu 12 Nov, 17:09 UTC
- 21d 4hThu 19 Nov, 17:09 UTC
- 28d 4hThu 26 Nov, 17:09 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 42d 4hThu 10 Dec, 17:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC6d ago | 6 | – | running | 2 |
| Thu 15 Oct, 17:10 UTC13d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 17:10 UTC20d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW27d ago | 8 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC34d ago | 7 | halved by day 2 | 7 days | 1 |
| Thu 17 Sep, 17:11 UTC41d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 2/ 100
- 2 1/ 100
- 3 0/ 100
- 4 2/ 100
- 5 0/ 100
- 6 26/ 115
Quick answers
from the figures on this pageAbout
Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Players can join RGN 500x PvE [Events|Purge|Zombies|SkillTree]: it is online. Its reported uptime points to a restart roughly 10 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is RGN 500x PvE [Events|Purge|Zombies|SkillTree] located?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] lists North America as its location, tagged NA, with region code us5. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 91.229.114.68:28023.
Does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
Server fps averaged 29 over the last 48 hours and never dropped below 4. The world held as many as 68,630 entities, counting buildings, deployables and all the rest. At its highest, it took 3,161 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Dashboard lists include RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser reads these tags from RGN 500x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): This one carries the region code us5; ^w (Weekly): The wipe cycle is one week; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): North America is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] has 0 of its 100 slots filled at the moment. Its seven-day average is 1 players, and it reached 6 at the highest. It was busiest at 22:00 UTC over the last 48 hours, when it averaged 2 players.
How does RGN 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] holds #3,284 for player hours across seven days, #541 in North America, in the top 15% of all ranked servers.
Wipe schedule
What does wipe day look like on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The average busiest point of its recent wipes was 5 players. Peak crowd on the latest wipe came 29 hours after it began. The crowd held above half that peak until the next wipe in 60% of recent wipes. In the other cases it dropped below half by day 4.
What is the wipe schedule on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RGN 500x PvE [Events|Purge|Zombies|SkillTree] come every Thursday at 17:09 UTC. On Thursday 29 October at 17:09 UTC the next wipe is due. The world now in play was generated 6 days 19 hours ago. The tags list wipes as weekly.
Settings
What are the rules and settings on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
A gather rate of 500x appears in the name of RGN 500x PvE [Events|Purge|Zombies|SkillTree]. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat does not run here.
Which map does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?
The game generates the procedural map on RGN 500x PvE [Events|Purge|Zombies|SkillTree], size 3,000 with seed 1919363505. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name RustGamingNation Procedural.
Connect
How do I join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Type client.connect 91.229.114.68:28023 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://rustgamingnation.com/ is where its website lives.
