Players now
Live- Full
- 4%
- In queue
- 0
- Peak, 48 hours
- 6
- Peak, 7 days
- 11
4% full
Rank
top 8% · #274 in NA
7-day average
peak 11
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 17:10 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:10 UTC, in 21h. Every Thursday at 17:10 UTC · high confidence
Coming wipes
- 21hThu 29 Oct, 17:10 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 14d 21hThu 12 Nov, 17:10 UTC
- 21d 21hThu 19 Nov, 17:10 UTC
- 28d 21hThu 26 Nov, 17:10 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 42d 21hThu 10 Dec, 17:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:10 UTC6d ago | 11 | – | running | 3 |
| Thu 15 Oct, 17:29 UTC13d ago | 9 | held half | 7 days | 4 |
| Thu 8 Oct, 17:10 UTC20d ago | 7 | held half | 7 days | 3 |
| Thu 1 Oct, 17:24 UTC FW27d ago | 8 | held half | 7 days | 1 |
| Fri 25 Sep, 20:38 UTC32d ago | 7 | held half | 5.9 days | 0 |
| Thu 17 Sep, 17:10 UTC41d ago | 9 | halved by day 4 | 8.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 100
- 2 0/ 100
- 3 0/ 100
- 4 0/ 100
- 5 31/ 100
- 6 47/ 115
Quick answers
from the figures on this pageServer details
Is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Players can join RGN 100000x PvE [Events|Purge|Zombies|SkillTree]: it is online. About 59 minutes ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 162 of 168 hours were online: 96%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] run?
On Linux, RGN 100000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] located?
Its NA tag places RGN 100000x PvE [Events|Purge|Zombies|SkillTree] in North America, and its region code is us5. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 91.229.114.68:28047.
Does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
Across the last 48 hours the average was 56 fps, with a floor of 8. The world held as many as 83,597 entities, counting buildings, deployables and all the rest. It drew as much as 4,477 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Dashboard lists that carry RGN 100000x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x gather, North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RGN 100000x PvE [Events|Purge|Zombies|SkillTree] publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): This one carries the region code us5; ^w (Weekly): It wipes once a week; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): North America is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
4 players are playing on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] right now, out of 100 slots. Averaged across the last seven days: 3 players, peaking at 11. Across the last 48 hours, the peak came at 17:00 UTC with an average of 5 players.
How does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Player hours over seven days put RGN 100000x PvE [Events|Purge|Zombies|SkillTree] at #1,784 overall and #274 in North America, in the top 8% of all ranked servers.
Reset times
What does wipe day look like on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes averaged a peak of 9 players. On the latest wipe, 44 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 80% of recent wipes. When that did not happen, the crowd was below half by day 4.
What is the wipe schedule on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] come every Thursday at 17:10 UTC. On Thursday 29 October at 17:10 UTC the next wipe is due. The world now in play was generated 6 days 2 hours ago. The tags list wipes as weekly.
Map and rules
What are the rules and settings on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
The name says RGN 100000x PvE [Events|Purge|Zombies|SkillTree] runs 100000x gather. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map of size 3,000 with seed 1393169208 is what RGN 100000x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name RustGamingNation Procedural.
How to join
How do I join RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
The console in Rust opens with F1, and client.connect 91.229.114.68:28047 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://rustgamingnation.com/.
