Rust Dashboard89,289 playing

RGN 1000x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28039 checked 1h ago

1000x weekly wipes moddedoxidepve

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
4
Peak, 7 days
5

0% full

Mon 19:00Wed 17:00players each hour · 48 hours · UTC

Rank

#3,021

top 14% · #501 in NA

7-day average

1

peak 5

Last wipe

1d ago

weekly schedule

Next wipe

22h

Thu 29 Oct, 17:11 UTC

Players

AveragePeakWipe
0123419:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 19:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 19:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:11 UTC, in 22h. Every Monday at 19:05 and every Thursday at 17:11 UTC · high confidence

3.5 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
80%crowd heldelse halves by day 3

Coming wipes

  • 22hThu 29 Oct, 17:11 UTC
  • 5d 0hMon 2 Nov, 19:05 UTC
  • 8d 0hThu 5 Nov, 19:00 UTCFW
  • 12d 0hMon 9 Nov, 19:05 UTC
  • 14d 22hThu 12 Nov, 17:11 UTC
  • 19d 0hMon 16 Nov, 19:05 UTC
  • 21d 22hThu 19 Nov, 17:11 UTC
  • 26d 0hMon 23 Nov, 19:05 UTC

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:05 UTC1d ago – – running 3
Thu 22 Oct, 17:11 UTC6d ago 5 halved by day 3 4.1 days 2
Mon 19 Oct, 18:06 UTC9d ago 4 held half 3 days 0
Thu 15 Oct, 17:09 UTC13d ago 6 held half 4 days 0
Mon 12 Oct, 18:04 UTC16d ago 5 held half 3 days 0
Thu 8 Oct, 17:10 UTC20d ago 6 held half 4 days 0
Mon 5 Oct, 18:05 UTC23d ago 6 held half 3 days 0
Fri 2 Oct, 00:22 UTC26d ago 7 held half 3.7 days 0
Thu 1 Oct, 17:09 UTC FW27d ago 7 – 0.3 days 0
Mon 28 Sep, 18:06 UTC30d ago 6 held half 3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 2 on average
    0/ 100
  2. 2
    RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average
    0/ 100
  3. 3
    CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average
    4/ 100
  4. 4
    RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average
    4/ 100
  5. 5
    [US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|EventsNA · groups of 8+ · 1000x · monthly · 4 on average
    6/ 50
  6. 6
    World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID ZonesNA · groups of 10+ · 1000x · monthly · 3 on average
    1/ 100

Quick answers

from the figures on this page

Server

Is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is up and taking players now. Its reported uptime points to a restart roughly 3 hours ago. Over the last 7 full days, 162 of 168 hours were online: 96%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run?

Rust network protocol 2635 and build 168909 is running on RGN 1000x PvE [Events|Purge|Zombies|SkillTree], which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] located?

The NA tag is how RGN 1000x PvE [Events|Purge|Zombies|SkillTree] places itself in North America, and its region code is us5. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 91.229.114.68:28039.

Does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

The last 48 hours gave an average of 56 server fps, and it never went under 19. The world held as many as 69,989 entities, counting buildings, deployables and all the rest. At its highest, it took 3,387 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

You'll find RGN 1000x PvE [Events|Purge|Zombies|SkillTree] on these themed lists at Rust Dashboard: Rust servers above 10x gather, North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

What do the server tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $rus5 (Region code): Region code: us5; ^w (Weekly): Wipes come weekly; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America from RGN 1000x PvE [Events|Purge|Zombies|SkillTree] as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

As things stand, 0 players are on RGN 1000x PvE [Events|Purge|Zombies|SkillTree], which holds 100 slots. Its seven-day average is 1 players, and it reached 5 at the highest. The busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.

How does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

RGN 1000x PvE [Events|Purge|Zombies|SkillTree] holds #3,021 for player hours across seven days, #501 in North America, in the top 14% of all ranked servers.

Wipe days

What does wipe day look like on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

The average busiest point of its recent wipes was 5 players. On the latest wipe, 34 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 80% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

Wipes on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] come every Monday at 19:05 and every Thursday at 17:11 UTC. Thursday 29 October at 17:11 UTC is when its next wipe falls due. 47 hours ago the current world was made. The tags list wipes as weekly.

Settings

What are the rules and settings on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

A gather rate of 1000x appears in the name of RGN 1000x PvE [Events|Purge|Zombies|SkillTree]. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of size 3,000 with seed 305543022 is what RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name RustGamingNation Procedural.

Join

How do I join RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

The console in Rust opens with F1, and client.connect 91.229.114.68:28039 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly Wipes come weekly.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.