Players now
Live- Full
- 85%
- In queue
- 0
- Peak, 48 hours
- 553
- Peak, 7 days
- 590
85% full
Rank
top 0.1%
7-day average
peak 590
Last wipe
weekly schedule
Next wipe
Fri 30 Oct, 10:01 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 2d 17h. Every Friday at 10:01 UTC · high confidence
Coming wipes
- 2d 17hFri 30 Oct, 10:01 UTC
- 9d 2hThu 5 Nov, 19:00 UTCFW
- 9d 17hFri 6 Nov, 10:01 UTC
- 16d 17hFri 13 Nov, 10:01 UTC
- 23d 17hFri 20 Nov, 10:01 UTC
- 30d 17hFri 27 Nov, 10:01 UTC
- 37d 2hThu 3 Dec, 19:00 UTCFW
- 37d 17hFri 4 Dec, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC4d ago | 590+189 queue | – | running | 114 |
| Fri 16 Oct, 10:01 UTC11d ago | 592+152 queue | halved by day 5 | 7 days | 59 |
| Fri 9 Oct, 10:02 UTC18d ago | 591+172 queue | halved by day 5 | 7 days | 62 |
| Fri 2 Oct, 10:01 UTC25d ago | 591+174 queue | halved by day 5 | 7 days | 175 |
| Fri 25 Sep, 10:00 UTC32d ago | 591+179 queue | halved by day 6 | 7 days | 69 |
| Fri 18 Sep, 10:00 UTC39d ago | 593+194 queue | halved by day 5 | 7 days | 77 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 503/ 1000
- 2 92/ 500
- 3 160/ 200
- 4 55/ 100
- 5 47/ 200
- 6 128/ 200
Quick answers
from the figures on this pageAbout
Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий online, and how reliable is it?
Right now Magic Rust #14 — Modded 2x (No limit) | Pyccкий is running. The uptime it reports puts its last restart about 10 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Magic Rust #14 — Modded 2x (No limit) | Pyccкий located?
The name of Magic Rust #14 — Modded 2x (No limit) | Pyccкий points to Europe, but no region tag is published. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 80.242.59.71:10000 is where it lives.
Does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run smoothly?
The last 48 hours gave an average of 47 server fps, and it never went under 38. At its highest the count reached 563,297 entities: buildings, deployables and the rest. It drew as much as 14,866 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
You'll find Magic Rust #14 — Modded 2x (No limit) | Pyccкий on these themed lists at Rust Dashboard: 2x Rust servers, shown live, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.
Who runs Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The same operator most likely runs Magic Rust #14 — Modded 2x (No limit) | Pyccкий and 35 other servers we track, since all of them publish a magicrust.gg hostname.
What do the server tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий mean?
The game's server browser reads these tags from Magic Rust #14 — Modded 2x (No limit) | Pyccкий: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp460 (Max players): It holds 460 slots; ts300 (Group limit): Teams top out at 300; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp11 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий has 392 of its 460 slots filled at the moment. Averaged across the last seven days: 257 players, peaking at 590. Across the last 48 hours, the peak came at 10:00 UTC with an average of 539 players.
How does Magic Rust #14 — Modded 2x (No limit) | Pyccкий rank against other Rust servers?
Player hours over seven days put Magic Rust #14 — Modded 2x (No limit) | Pyccкий at #22, in the top 0.1% of all ranked servers.
Wipe days
What does wipe day look like on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The average busiest point of its recent wipes was 591 players. 3 hours after the latest wipe the crowd peaked, with 189 waiting in the queue. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Wipes on Magic Rust #14 — Modded 2x (No limit) | Pyccкий come every Friday at 10:01 UTC. On Friday 30 October at 10:01 UTC the next wipe is due. The world now in play was generated 4 days 6 hours ago. The tags list wipes as weekly.
Rules
What are the rules and settings on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
A gather rate of 2x appears in the name of Magic Rust #14 — Modded 2x (No limit) | Pyccкий. Up to 300 players can share a group. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run?
A procedural map of size 4,000 with seed 1112022 is what Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads ДЛЯ CЛAБЫX ПK.
Connect
How do I join Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The console in Rust opens with F1, and client.connect 80.242.59.71:10000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://magicrust.gg/serv14 is where its website lives.
