Rust Dashboard93,860 playing

Magic Rust #14 — Modded 2x (No limit) | Pyccкий

Online 80.242.59.71:10000 checked 10m ago

2x weekly wipes moddedoxide

Players now

Live
392of 460
Full
85%
In queue
0
Peak, 48 hours
553
Peak, 7 days
590

85% full

Sun 17:00Tue 15:00players each hour · 48 hours · UTC

Rank

#22

top 0.1%

7-day average

257

peak 590

Last wipe

4d ago

weekly schedule

Next wipe

2d 17h

Fri 30 Oct, 10:01 UTC

Players

AveragePeak
020040060080017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12040608020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 2d 17h. Every Friday at 10:01 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
591wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  • 2d 17hFri 30 Oct, 10:01 UTC
  • 9d 2hThu 5 Nov, 19:00 UTCFW
  • 9d 17hFri 6 Nov, 10:01 UTC
  • 16d 17hFri 13 Nov, 10:01 UTC
  • 23d 17hFri 20 Nov, 10:01 UTC
  • 30d 17hFri 27 Nov, 10:01 UTC
  • 37d 2hThu 3 Dec, 19:00 UTCFW
  • 37d 17hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC4d ago 590+189 queue – running 114
Fri 16 Oct, 10:01 UTC11d ago 592+152 queue halved by day 5 7 days 59
Fri 9 Oct, 10:02 UTC18d ago 591+172 queue halved by day 5 7 days 62
Fri 2 Oct, 10:01 UTC25d ago 591+174 queue halved by day 5 7 days 175
Fri 25 Sep, 10:00 UTC32d ago 591+179 queue halved by day 6 7 days 69
Fri 18 Sep, 10:00 UTC39d ago 593+194 queue halved by day 5 7 days 77

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 285 on average
    503/ 1000
  2. 2
    MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10EU · groups of 300+ · 2x · weekly · 265 on average
    92/ 500
  3. 3
    РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 214 on average
    160/ 200
  4. 4
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 125 on average
    55/ 100
  5. 5
    MAIN | x2 | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | 2xEU · groups of 18+ · 2x · weekly · 122 on average
    47/ 200
  6. 6
    Blood Rust - Black [nolimit, x2]EU · groups of 100+ · 2x · weekly · 114 on average
    128/ 200

Quick answers

from the figures on this page

About

Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий online, and how reliable is it?

Right now Magic Rust #14 — Modded 2x (No limit) | Pyccкий is running. The uptime it reports puts its last restart about 10 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run?

Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Magic Rust #14 — Modded 2x (No limit) | Pyccкий located?

The name of Magic Rust #14 — Modded 2x (No limit) | Pyccкий points to Europe, but no region tag is published. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 80.242.59.71:10000 is where it lives.

Does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run smoothly?

The last 48 hours gave an average of 47 server fps, and it never went under 38. At its highest the count reached 563,297 entities: buildings, deployables and the rest. It drew as much as 14,866 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

You'll find Magic Rust #14 — Modded 2x (No limit) | Pyccкий on these themed lists at Rust Dashboard: 2x Rust servers, shown live, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.

Who runs Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The same operator most likely runs Magic Rust #14 — Modded 2x (No limit) | Pyccкий and 35 other servers we track, since all of them publish a magicrust.gg hostname.

What do the server tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий mean?

The game's server browser reads these tags from Magic Rust #14 — Modded 2x (No limit) | Pyccкий: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp460 (Max players): It holds 460 slots; ts300 (Group limit): Teams top out at 300; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp11 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Magic Rust #14 — Modded 2x (No limit) | Pyccкий has 392 of its 460 slots filled at the moment. Averaged across the last seven days: 257 players, peaking at 590. Across the last 48 hours, the peak came at 10:00 UTC with an average of 539 players.

How does Magic Rust #14 — Modded 2x (No limit) | Pyccкий rank against other Rust servers?

Player hours over seven days put Magic Rust #14 — Modded 2x (No limit) | Pyccкий at #22, in the top 0.1% of all ranked servers.

Wipe days

What does wipe day look like on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The average busiest point of its recent wipes was 591 players. 3 hours after the latest wipe the crowd peaked, with 189 waiting in the queue. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Wipes on Magic Rust #14 — Modded 2x (No limit) | Pyccкий come every Friday at 10:01 UTC. On Friday 30 October at 10:01 UTC the next wipe is due. The world now in play was generated 4 days 6 hours ago. The tags list wipes as weekly.

Rules

What are the rules and settings on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

A gather rate of 2x appears in the name of Magic Rust #14 — Modded 2x (No limit) | Pyccкий. Up to 300 players can share a group. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run?

A procedural map of size 4,000 with seed 1112022 is what Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads ДЛЯ CЛAБЫX ПK.

Connect

How do I join Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The console in Rust opens with F1, and client.connect 80.242.59.71:10000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://magicrust.gg/serv14 is where its website lives.

Server tags

what each one means

Published as mp460,ptrak,jp11,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp460
Max players It holds 460 slots.
ts300
Group limit Teams top out at 300.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

jp11
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.