Players now
Live- Full
- 11%
- In queue
- 0
- Peak, 48 hours
- 352
- Peak, 7 days
- 595
11% full
Rank
top 0.4%
7-day average
peak 595
Last wipe
weekly schedule
Next wipe
Mon 2 Nov, 10:02 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.4% of all ranked servers, and #8 of the trio servers (top 1%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:02 UTC, in 3d 6h. Every Monday at 10:02 UTC · high confidence
Coming wipes
- 3d 6hMon 2 Nov, 10:02 UTC
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 10d 6hMon 9 Nov, 10:02 UTC
- 17d 6hMon 16 Nov, 10:02 UTC
- 24d 6hMon 23 Nov, 10:02 UTC
- 31d 6hMon 30 Nov, 10:02 UTC
- 34d 15hThu 3 Dec, 19:00 UTCFW
- 38d 6hMon 7 Dec, 10:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 595, 4 hours in, with 234 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:02 UTC3d ago | 595+234 queue | – | running | 16 |
| Mon 19 Oct, 10:00 UTC10d ago | 568+71 queue | halved by day 2 | 7 days | 4 |
| Mon 12 Oct, 10:02 UTC17d ago | 558+70 queue | halved by day 2 | 7 days | 8 |
| Mon 5 Oct, 10:02 UTC24d ago | 503+69 queue | halved by day 2 | 7 days | 89 |
| Mon 28 Sep, 10:00 UTC31d ago | 532+67 queue | halved by day 2 | 7 days | 18 |
| Mon 21 Sep, 10:00 UTC38d ago | 565+68 queue | halved by day 2 | 7 days | 9 |
| Mon 14 Sep, 10:01 UTC45d ago | 588+78 queue | halved by day 2 | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 2/ 500
- 2 177/ 250
- 3 11/ 350
- 4 85/ 430
- 5 4/ 200
- 6 0/ 200
Quick answers
from the figures on this pageAbout
Is Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий is up and taking players now. The uptime it reports puts its last restart about 20 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий run?
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий located?
No region tag comes from Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий, though the name points to Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 185.207.214.221:10000 is where it lives.
Does Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий run smoothly?
Server fps averaged 48 over the last 48 hours and never dropped below 46. The world held as many as 327,126 entities, counting buildings, deployables and all the rest. It drew as much as 9,082 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?
You'll find Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий on these themed lists at Rust Dashboard: 2x Rust servers, shown live, Europe's Rust servers, live, Modded Rust servers, live now and Trio Rust servers, live. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 100+ on average.
Who runs Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?
A magicrust.gg hostname is published by Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий, and by 35 other servers we track, so one operator most likely runs them all.
What do the server tags on Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий mean?
These are the tags Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp300 (Max players): It holds 300 slots; ts3 (Group limit): Each team holds no more than 3; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?
As things stand, 32 players are on Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий, which holds 300 slots. Its seven-day average is 151 players, and it reached 595 at the highest. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 342 players.
How does Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?
Ranked #92 on the last seven days of player hours, Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий is in the top 0.4% of all ranked servers. Among servers of the trio type, it sits at #8.
Wipe schedule
What does wipe day look like on Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?
The average busiest point of its recent wipes was 574 players. 4 hours after the latest wipe the crowd peaked, with 234 waiting in the queue. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?
every Monday at 10:02 UTC, Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий wipes. On Monday 2 November at 10:02 UTC the next wipe is due. The world now in play was generated 3 days 17 hours ago. A weekly wipe schedule is published in its tags.
Map and rules
What are the rules and settings on Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?
The name says Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий runs 2x gather. Teams cap at 3 players (trio). survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий run?
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий runs a procedural map of size 4,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name ДЛЯ CЛAБЫX ПK.
Connect
How do I join Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?
Type client.connect 185.207.214.221:10000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://magicrust.gg/serv24 is where its website lives.
