Players now
Live- Full
- 79%
- In queue
- 0
- Peak, 48 hours
- 235
- Peak, 7 days
- 374
79% full
Rank
top 0.7%
7-day average
peak 374
Last wipe
weekly schedule
Next wipe
Mon 2 Nov, 10:03 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.7% of all ranked servers, and #18 of the trio servers (top 3%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:03 UTC, in 3d 14h. Every Monday at 10:03 UTC · high confidence
Coming wipes
- 3d 14hMon 2 Nov, 10:03 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 10d 14hMon 9 Nov, 10:03 UTC
- 17d 14hMon 16 Nov, 10:03 UTC
- 24d 14hMon 23 Nov, 10:03 UTC
- 31d 14hMon 30 Nov, 10:03 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 38d 14hMon 7 Dec, 10:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 374, 3 hours in, with 70 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:03 UTC3d ago | 374+70 queue | – | running | 15 |
| Mon 19 Oct, 10:01 UTC10d ago | 236+56 queue | halved by day 4 | 7 days | 8 |
| Mon 12 Oct, 10:03 UTC17d ago | 236+62 queue | halved by day 3 | 7 days | 8 |
| Mon 5 Oct, 10:02 UTC24d ago | 239+60 queue | halved by day 3 | 7 days | 122 |
| Mon 28 Sep, 10:01 UTC31d ago | 237+55 queue | held half | 7 days | 6 |
| Mon 21 Sep, 10:01 UTC38d ago | 237+67 queue | halved by day 4 | 7 days | 12 |
| Mon 14 Sep, 10:01 UTC45d ago | 257+63 queue | halved by day 4 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 7/ 500
- 2 811/ 850
- 3 90/ 350
- 4 20/ 200
- 5 394/ 430
- 6 8/ 200
Quick answers
from the figures on this pageAbout
Is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?
Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий is up and taking players now. About 12 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?
On Windows, Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий located?
No region tag comes from Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий, though the name points to Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 185.207.214.25:20000 is where it lives.
Does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий run smoothly?
Across the last 48 hours the average was 48 fps, with a floor of 46. The world held as many as 352,733 entities, counting buildings, deployables and all the rest. It drew as much as 9,793 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The Rust Dashboard lists that carry Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий are: 2x Rust servers, shown live, Europe's Rust servers, live, Modded Rust servers, live now and Trio Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 100+ on average.
Who runs Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The same operator most likely runs Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий and 35 other servers we track, since all of them publish a magicrust.gg hostname.
What do the server tags on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?
The game's server browser reads these tags from Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий: gmrust (Game mode): Standard Rust survival is the game mode; mp210 (Max players): It holds 210 slots; ts3 (Group limit): Teams top out at 3; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^w (Weekly): Wipes come weekly; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp8 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
As things stand, 166 players are on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий, which holds 210 slots. Averaged across the last seven days: 104 players, peaking at 374. It was busiest at 17:00 UTC over the last 48 hours, when it averaged 232 players.
How does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?
Ranked #166 on the last seven days of player hours, Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий is in the top 0.7% of all ranked servers. Among servers of the trio type, it sits at #18.
Wipe schedule
What does wipe day look like on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The average busiest point of its recent wipes was 282 players. 3 hours after the latest wipe the crowd peaked, with 70 waiting in the queue. The crowd held above half that peak until the next wipe in 20% of recent wipes. When that did not happen, the crowd was below half by day 3.5.
What is the wipe schedule on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The wipe rhythm on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий is every Monday at 10:03 UTC. Monday 2 November at 10:03 UTC is when its next wipe falls due. The world it runs now dates from 3 days 9 hours ago. Its tags carry a wipe schedule of once a week.
Map and rules
What are the rules and settings on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The name of Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий carries a 2x gather rate. 3 players is the most a group can hold (trio). It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?
Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs a procedural map of size 4,000 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name ДЛЯ CЛAБЫX ПK.
Connect
How do I join Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The console in Rust opens with F1, and client.connect 185.207.214.25:20000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://magicrust.gg/serv6 is where its website lives.
