Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 5
- Peak, 7 days
- 8
0% full
Rank
top 35%
7-day average
peak 8
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 02:47 UTC12h ago | – | – | running | 5 |
| Fri 23 Oct, 03:23 UTC6d ago | 8 | – | – | 0 |
| Thu 22 Oct, 20:58 UTC6d ago | 8 | – | 0.3 days | 0 |
| Sat 17 Oct, 21:16 UTC11d ago | 8 | halved by day 1 | 5 days | 0 |
| Sat 17 Oct, 10:12 UTC12d ago | 8 | – | 0.5 days | 1 |
| Sat 17 Oct, 03:27 UTC12d ago | 8 | – | 0.3 days | 0 |
| Tue 13 Oct, 05:26 UTC16d ago | 7 | halved by day 1 | 3.9 days | 0 |
| Mon 12 Oct, 06:07 UTC17d ago | 7 | – | 1 days | 0 |
| Sat 3 Oct, 03:21 UTC26d ago | 9 | halved by day 3 | 9.1 days | 0 |
| Fri 2 Oct, 01:47 UTC27d ago | 7 | – | 1.1 days | 0 |
| Thu 1 Oct, 17:23 UTC FW27d ago | 7 | – | 0.3 days | 0 |
| Thu 1 Oct, 08:48 UTC28d ago | 7 | – | 0.4 days | 0 |
| Sun 27 Sep, 16:08 UTC31d ago | 3 | held half | 3.7 days | 2 |
| Thu 24 Sep, 05:08 UTC35d ago | 8 | halved by day 1 | 3.5 days | 0 |
| Wed 23 Sep, 20:18 UTC35d ago | 8 | – | 0.4 days | 0 |
| Wed 23 Sep, 02:21 UTC36d ago | 8 | – | 0.7 days | 0 |
| Mon 21 Sep, 16:05 UTC37d ago | 6 | – | 1.4 days | 0 |
| Sun 20 Sep, 06:08 UTC39d ago | 4 | – | 1.4 days | 0 |
| Sat 19 Sep, 03:51 UTC40d ago | 4 | – | 1.1 days | 0 |
| Wed 16 Sep, 09:08 UTC43d ago | 2 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1,137/ 2000
- 2 418/ 525
- 3 145/ 400
- 4 164/ 250
- 5 64/ 400
- 6 44/ 125
Quick answers
from the figures on this pageServer details
Is Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain online, and how reliable is it?
Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain is up and taking players now. Its reported uptime points to a restart roughly 41 minutes ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain run?
On Linux, Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain located?
No region tag comes from Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 66.70.179.129:27015.
Does Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain run smoothly?
Server fps averaged 43 over the last 48 hours and never dropped below 1. Buildings, deployables and everything else added up to a peak of 2,645 entities. At its highest, it took 1,482 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?
The Rust Dashboard lists that carry Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain are: Aim training and combat servers, Rust battlefield servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain mean?
These are the tags Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp999 (Max players): It holds 999 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Minigames like arenas, Bedwars and parkour; ^d (Combat training): This is training for aim and PvP, with loot given to you; ^i (Battlefield): Kits and high rates make for fast PvP here; ^j (Battle royale): Fight as the zone closes in, after you loot up; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?
Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain has 0 of its 999 slots filled at the moment. Over seven days the mean is 0 players and the peak is 8. Across the last 48 hours, the peak came at 02:00 UTC with an average of 1 players.
How does Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain rank against other Rust servers?
Ranked #7,875 on the last seven days of player hours, Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain is in the top 35% of all ranked servers.
Wipe days
What does wipe day look like on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?
Its recent wipes averaged a peak of 8 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?
There is no next wipe to predict: Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 12 hours ago.
Settings
What are the rules and settings on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?
No gather rate appears in the name of Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain. Groups hold up to 8 players, the default for the game. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat does not run here.
Which map does Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain run?
Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain runs a procedural map of size 1,250 with seed 1, made by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Mauna Loa.
How to join
How do I join Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?
Type client.connect 66.70.179.129:27015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/PWsBbpjdwk.
