Rust Dashboard32,618 playing

Brick City

Online EU 66.51.99.81:28045 checked 11m ago

quad weekly wipes moddedcarbonpve

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Wed 19:00Thu 03:00players each hour · 48 hours · UTC

Rank

#6,948

top 31% · #1980 in EU

7-day average

0

peak 1

Last wipe

3d ago

weekly schedule

Next wipe

3d 17h

Sun 1 Nov, 21:43 UTC

Players

AveragePeak
0123419:0021:0022:0000:0001:0003:00

Hourly average and peak, UTC.

Server performance

0246819:0021:0022:0000:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 31% of all ranked servers, top 68% in EU, and #402 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 21:43 UTC, in 3d 17h. Its weekly schedule tag · low confidence

5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

Coming wipes

  • 3d 17hSun 1 Nov, 21:43 UTC
  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 10d 17hSun 8 Nov, 21:43 UTC
  • 17d 17hSun 15 Nov, 21:43 UTC
  • 24d 17hSun 22 Nov, 21:43 UTC
  • 31d 17hSun 29 Nov, 21:43 UTC
  • 35d 14hThu 3 Dec, 19:00 UTCFW
  • 38d 17hSun 6 Dec, 21:43 UTC

The first 48 hours of its last wipes

Sun 25 OctSun 25 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:43 UTC3d ago 1 – running 0
Sun 25 Oct, 10:15 UTC3d ago 1 – 0.5 days 0
Thu 15 Oct, 19:41 UTC13d ago 1 halved by day 6 9.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average
    0/ 50
  2. 2
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average
    0/ 50
  3. 3 0/ 100
  4. 4
    Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average
    0/ 50
  5. 5
    Casual PVE Svenska KrigareEU · quad · 1 on average
    0/ 20
  6. 6
    Noob Friendly PVE ServerEU · quad · monthly · 1 on average
    0/ 100

Quick answers

from the figures on this page

Server details

Is Brick City online, and how reliable is it?

Brick City is up and taking players now. Its reported uptime points to a restart roughly 9 hours ago. It was online 40% of the last 7 full days, which is 68 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Brick City run?

Rust network protocol 2635 and build 168909 is running on Brick City, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Brick City located?

The EU tag is how Brick City places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 66.51.99.81:28045.

Does Brick City run smoothly?

Server fps averaged 5 over the last 48 hours and never dropped below 5. At its highest the count reached 11,366 entities: buildings, deployables and the rest. At its highest, it took 1,155 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Brick City?

You'll find Brick City on these themed lists at Rust Dashboard: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on Brick City mean?

These are the tags Brick City publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts4 (Group limit): 4 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^p (PvE): There is no player fighting: the world provides the danger; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Brick City?

Brick City has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest.

How does Brick City rank against other Rust servers?

Brick City holds #6,948 for player hours across seven days, #1,980 in Europe, in the top 31% of all ranked servers. Among servers of the quad type, it sits at #402.

Wipe schedule

What does wipe day look like on Brick City?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 6.

What is the wipe schedule on Brick City?

The prediction follows its tag, because too few of Brick City's wipes are on record to confirm the schedule. On Sunday 1 November at 21:43 UTC the next wipe is due. The world now in play was generated 3 days 4 hours ago. A weekly wipe schedule is published in its tags.

Map and rules

What are the rules and settings on Brick City?

No gather rate appears in the name of Brick City. Teams cap at 4 players (quad). It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.

Which map does Brick City run?

A procedural map of size 2,000 with seed 1337 is what Brick City runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.

Connect

How do I join Brick City?

Type client.connect 66.51.99.81:28045 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://brickscity.netlify.app is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,EU,^p,gmrust,cs168909,ts4

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts4
Group limit 4 is the most you can have per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come weekly.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon This one runs Carbon for plugins.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.