Rust Dashboard41,682 playing

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing

Offline NA 66.51.99.119:28027 checked 27d ago

monthly wipes moddedoxidepve

Players now

3of 100
Full
3%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

3% full

Rank

#10,676

top 45% · #1371 in NA

7-day average

0

peak –

Last wipe

55d ago

monthly schedule

Next wipe

7d 10h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

9wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 10hThu 5 Nov, 19:00 UTCFW
  • 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:28 UTC34d ago 9 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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  3. 3
    Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
    19/ 100
  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

About

Is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing online, and how reliable is it?

The server is down at the moment. Its last sighting was 27 days 14 hours ago: [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing run?

Rust network protocol 2633 and build 165217 is running on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing located?

In North America, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 66.51.99.119:28027.

Lists

Which Rust Dashboard lists and filters include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

These Rust Dashboard lists include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: Rust roleplay servers, North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who runs [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

A relicpve.com hostname is published by [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and by 3 other servers we track, so one operator most likely runs them all.

What do the server tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing mean?

The game's server browser reads these tags from [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 is the slot count; ts30 (Group limit): Teams top out at 30; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): This one runs game build 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^r (Roleplay): The server runs roleplay; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The last sighting of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing was 27 days 14 hours ago; it is offline right now.

How does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing rank against other Rust servers?

Player hours over seven days put [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing at #10,676 overall and #1,371 in North America, in the top 45% of all ranked servers.

Wipe days

What does wipe day look like on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Its recent wipes averaged a peak of 9 players. 5 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Wipes come once a month on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 55 days 13 hours ago. A monthly wipe schedule is set out in its tags.

Settings

What are the rules and settings on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing gives no gather rate. Up to 30 players can share a group. It runs roleplay, jobs, towns and rules for roleplay. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing run?

The game generates the procedural map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, size 4,000 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

Connect

How do I join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Type client.connect 66.51.99.119:28027 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://relicpve.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmvanilla,cs165217,ts30,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 is the slot count.
ts30
Group limit Teams top out at 30.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs165217
Build This one runs game build 165217.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Gameplay

^r
Roleplay The server runs roleplay.
^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.