Players now
Live- Full
- 5%
- In queue
- 0
- Peak, 48 hours
- 25
- Peak, 7 days
- 30
5% full
Rank
top 4% · #138 in NA
7-day average
peak 30
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 37d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW25d ago | 29 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 37/ 200
- 2 24/ 200
- 3 24/ 100
- 4 29/ 100
- 5 18/ 150
- 6 6/ 420
Quick answers
from the figures on this pageAbout
Is US | For all Mankind PVE | No Raiding/Killing/Stealing online, and how reliable is it?
US | For all Mankind PVE | No Raiding/Killing/Stealing is up and taking players now. The uptime it reports puts its last restart about 4 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does US | For all Mankind PVE | No Raiding/Killing/Stealing run?
On Linux, US | For all Mankind PVE | No Raiding/Killing/Stealing runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is US | For all Mankind PVE | No Raiding/Killing/Stealing located?
US | For all Mankind PVE | No Raiding/Killing/Stealing lists North America as its location, tagged NA. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 104.143.3.215:28049.
Does US | For all Mankind PVE | No Raiding/Killing/Stealing run smoothly?
Server fps averaged 30 over the last 48 hours and never dropped below 30. At its highest the count reached 184,739 entities: buildings, deployables and the rest. Memory use peaked at 6,082 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include US | For all Mankind PVE | No Raiding/Killing/Stealing?
The Rust Dashboard lists that carry US | For all Mankind PVE | No Raiding/Killing/Stealing are: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
What do the server tags on US | For all Mankind PVE | No Raiding/Killing/Stealing mean?
The game's server browser reads these tags from US | For all Mankind PVE | No Raiding/Killing/Stealing: gmrust (Game mode): The game runs on standard Rust survival settings; mp200 (Max players): 200 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): North America is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is US | For all Mankind PVE | No Raiding/Killing/Stealing?
US | For all Mankind PVE | No Raiding/Killing/Stealing has 10 of its 200 slots filled at the moment. Averaged across the last seven days: 12 players, peaking at 30. The busiest point in the last 48 hours was 00:00 UTC, averaging 22 players.
How does US | For all Mankind PVE | No Raiding/Killing/Stealing rank against other Rust servers?
US | For all Mankind PVE | No Raiding/Killing/Stealing holds #855 for player hours across seven days, #138 in North America, in the top 4% of all ranked servers.
Wipe schedule
What does wipe day look like on US | For all Mankind PVE | No Raiding/Killing/Stealing?
Its recent wipes averaged a peak of 29 players. On the latest wipe, 3 hours passed before the crowd peaked.
What is the wipe schedule on US | For all Mankind PVE | No Raiding/Killing/Stealing?
Wipes come once a month on US | For all Mankind PVE | No Raiding/Killing/Stealing, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 25 days 23 hours ago. A monthly wipe schedule is set out in its tags.
Rules
What are the rules and settings on US | For all Mankind PVE | No Raiding/Killing/Stealing?
No gather rate appears in the name of US | For all Mankind PVE | No Raiding/Killing/Stealing. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.
Which map does US | For all Mankind PVE | No Raiding/Killing/Stealing run?
The game generates the procedural map on US | For all Mankind PVE | No Raiding/Killing/Stealing, size 4,250 with seed 1907757397. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join US | For all Mankind PVE | No Raiding/Killing/Stealing?
Type client.connect 104.143.3.215:28049 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/NaFYt8JeFF is where its website lives.
