Players now
Live- Full
- 5%
- In queue
- 0
- Peak, 48 hours
- 53
- Peak, 7 days
- 74
5% full
Rank
top 2% · #249 in EU
7-day average
peak 74
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:24 UTC5d ago | 74 | – | running | 28 |
| Thu 1 Oct, 18:18 UTC FW26d ago | 64 | held half | 21 days | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 14/ 200
- 2 5/ 140
- 3 3/ 150
- 4 6/ 100
- 5 8/ 75
- 6 3/ 200
Quick answers
from the figures on this pageAbout
Is [PvE] Relic Europe | No Killing | No Raiding | No Decay online, and how reliable is it?
Right now [PvE] Relic Europe | No Killing | No Raiding | No Decay is running. About 46 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [PvE] Relic Europe | No Killing | No Raiding | No Decay run?
[PvE] Relic Europe | No Killing | No Raiding | No Decay runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [PvE] Relic Europe | No Killing | No Raiding | No Decay located?
[PvE] Relic Europe | No Killing | No Raiding | No Decay lists Europe as its location, tagged EU. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 64.40.9.219:28017 is where it lives.
Does [PvE] Relic Europe | No Killing | No Raiding | No Decay run smoothly?
Server fps averaged 75 over the last 48 hours and never dropped below 51. The world held as many as 195,568 entities, counting buildings, deployables and all the rest. Memory use peaked at 8,523 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include [PvE] Relic Europe | No Killing | No Raiding | No Decay?
You'll find [PvE] Relic Europe | No Killing | No Raiding | No Decay on these themed lists at Rust Dashboard: Rust roleplay servers, Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.
Who runs [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The same operator most likely runs [PvE] Relic Europe | No Killing | No Raiding | No Decay and 3 other servers we track, since all of them publish a relicpve.com hostname.
What do the server tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay mean?
The game's server browser reads these tags from [PvE] Relic Europe | No Killing | No Raiding | No Decay: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): 200 is the slot count; ts30 (Group limit): Teams top out at 30; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^r (Roleplay): The server runs roleplay; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): Europe is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [PvE] Relic Europe | No Killing | No Raiding | No Decay?
10 players are playing on [PvE] Relic Europe | No Killing | No Raiding | No Decay right now, out of 200 slots. Its seven-day average is 30 players, and it reached 74 at the highest. Across the last 48 hours, the peak came at 20:00 UTC with an average of 46 players.
How does [PvE] Relic Europe | No Killing | No Raiding | No Decay rank against other Rust servers?
Player hours over seven days put [PvE] Relic Europe | No Killing | No Raiding | No Decay at #520 overall and #249 in Europe, in the top 2% of all ranked servers.
Wipe schedule
What does wipe day look like on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
At their busiest, its recent wipes drew 69 players on average. On the latest wipe, 2 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Once a month [PvE] Relic Europe | No Killing | No Raiding | No Decay wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 5 days 11 hours ago the current world was made. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
No gather rate appears in the name of [PvE] Relic Europe | No Killing | No Raiding | No Decay. 30 players is the most a group can take. roleplay is what it plays, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does [PvE] Relic Europe | No Killing | No Raiding | No Decay run?
The game generates the procedural map on [PvE] Relic Europe | No Killing | No Raiding | No Decay, size 4,500 with seed 1994412. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Type client.connect 64.40.9.219:28017 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://relicpve.com is where its website lives.
