Rust Dashboard33,825 playing

[PvE] Relic Europe | No Killing | No Raiding | No Decay

Online EU 64.40.9.219:28017 checked 7m ago

monthly wipes moddedoxidepve

Players now

Live
10of 200
Full
5%
In queue
0
Peak, 48 hours
53
Peak, 7 days
74

5% full

Mon 06:00Wed 04:00players each hour · 48 hours · UTC

Rank

#520

top 2% · #249 in EU

7-day average

30

peak 74

Last wipe

5d ago

monthly schedule

Next wipe

8d 13h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

21 daysusual gapbetween real wipes
69wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 8d 13hThu 5 Nov, 19:00 UTCFW
  • 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:24 UTC5d ago 74 – running 28
Thu 1 Oct, 18:18 UTC FW26d ago 64 held half 21 days 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    14/ 200
  2. 2
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    5/ 140
  3. 3
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average
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  4. 4
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  5. 5
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average
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  6. 6
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Quick answers

from the figures on this page

About

Is [PvE] Relic Europe | No Killing | No Raiding | No Decay online, and how reliable is it?

Right now [PvE] Relic Europe | No Killing | No Raiding | No Decay is running. About 46 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [PvE] Relic Europe | No Killing | No Raiding | No Decay run?

[PvE] Relic Europe | No Killing | No Raiding | No Decay runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [PvE] Relic Europe | No Killing | No Raiding | No Decay located?

[PvE] Relic Europe | No Killing | No Raiding | No Decay lists Europe as its location, tagged EU. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 64.40.9.219:28017 is where it lives.

Does [PvE] Relic Europe | No Killing | No Raiding | No Decay run smoothly?

Server fps averaged 75 over the last 48 hours and never dropped below 51. The world held as many as 195,568 entities, counting buildings, deployables and all the rest. Memory use peaked at 8,523 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include [PvE] Relic Europe | No Killing | No Raiding | No Decay?

You'll find [PvE] Relic Europe | No Killing | No Raiding | No Decay on these themed lists at Rust Dashboard: Rust roleplay servers, Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.

Who runs [PvE] Relic Europe | No Killing | No Raiding | No Decay?

The same operator most likely runs [PvE] Relic Europe | No Killing | No Raiding | No Decay and 3 other servers we track, since all of them publish a relicpve.com hostname.

What do the server tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay mean?

The game's server browser reads these tags from [PvE] Relic Europe | No Killing | No Raiding | No Decay: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): 200 is the slot count; ts30 (Group limit): Teams top out at 30; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^r (Roleplay): The server runs roleplay; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): Europe is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is [PvE] Relic Europe | No Killing | No Raiding | No Decay?

10 players are playing on [PvE] Relic Europe | No Killing | No Raiding | No Decay right now, out of 200 slots. Its seven-day average is 30 players, and it reached 74 at the highest. Across the last 48 hours, the peak came at 20:00 UTC with an average of 46 players.

How does [PvE] Relic Europe | No Killing | No Raiding | No Decay rank against other Rust servers?

Player hours over seven days put [PvE] Relic Europe | No Killing | No Raiding | No Decay at #520 overall and #249 in Europe, in the top 2% of all ranked servers.

Wipe schedule

What does wipe day look like on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

At their busiest, its recent wipes drew 69 players on average. On the latest wipe, 2 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Once a month [PvE] Relic Europe | No Killing | No Raiding | No Decay wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 5 days 11 hours ago the current world was made. The tags carry a wipe schedule of once a month.

Settings

What are the rules and settings on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

No gather rate appears in the name of [PvE] Relic Europe | No Killing | No Raiding | No Decay. 30 players is the most a group can take. roleplay is what it plays, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does [PvE] Relic Europe | No Killing | No Raiding | No Decay run?

The game generates the procedural map on [PvE] Relic Europe | No Killing | No Raiding | No Decay, size 4,500 with seed 1994412. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Type client.connect 64.40.9.219:28017 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://relicpve.com is where its website lives.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^r,EU,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp200
Max players 200 is the slot count.
ts30
Group limit Teams top out at 30.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^r
Roleplay The server runs roleplay.
^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.