Players now
Live- Full
- 23%
- In queue
- 0
- Peak, 48 hours
- 63
- Peak, 7 days
- 96
23% full
Rank
top 2%
7-day average
peak 96
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence
Coming wipes
- 9d 2hThu 5 Nov, 19:00 UTCFW
- 37d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 157, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 08:48 UTC1d ago | – | – | running | 22 |
| Tue 6 Oct, 16:55 UTC20d ago | 157 | halved by day 14 | 19.7 days | 51 |
| Sat 3 Oct, 15:13 UTC24d ago | 130 | held half | 3.1 days | 96 |
| Fri 2 Oct, 15:47 UTC25d ago | 130 | – | 1 days | 61 |
| Fri 2 Oct, 05:28 UTC25d ago | 130 | – | 0.4 days | 6 |
| Fri 18 Sep, 07:44 UTC39d ago | 139 | halved by day 9 | 13.9 days | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 32/ 140
- 2 31/ 200
- 3 40/ 150
- 4 33/ 100
- 5 31/ 75
- 6 20/ 200
Quick answers
from the figures on this pageServer
Is 1[PvE]Тульский|Русский|Classic+Ивенты online, and how reliable is it?
Right now 1[PvE]Тульский|Русский|Classic+Ивенты is running. About 8 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does 1[PvE]Тульский|Русский|Classic+Ивенты run?
1[PvE]Тульский|Русский|Classic+Ивенты runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is 1[PvE]Тульский|Русский|Classic+Ивенты located?
No region tag comes from 1[PvE]Тульский|Русский|Classic+Ивенты, though the name points to Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 80.242.59.122:35200.
Does 1[PvE]Тульский|Русский|Classic+Ивенты run smoothly?
Server fps averaged 52 over the last 48 hours and never dropped below 22. At its highest the count reached 356,713 entities: buildings, deployables and the rest. Memory use peaked at 7,452 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include 1[PvE]Тульский|Русский|Classic+Ивенты?
The Rust Dashboard lists that carry 1[PvE]Тульский|Русский|Classic+Ивенты are: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
What do the server tags on 1[PvE]Тульский|Русский|Classic+Ивенты mean?
These are the tags 1[PvE]Тульский|Русский|Classic+Ивенты publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp200 (Max players): 200 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is 1[PvE]Тульский|Русский|Classic+Ивенты?
46 players are playing on 1[PvE]Тульский|Русский|Classic+Ивенты right now, out of 200 slots. Over seven days the mean is 37 players and the peak is 96. The busiest point in the last 48 hours was 19:00 UTC, averaging 58 players.
How does 1[PvE]Тульский|Русский|Classic+Ивенты rank against other Rust servers?
Ranked #427 on the last seven days of player hours, 1[PvE]Тульский|Русский|Classic+Ивенты is in the top 2% of all ranked servers.
Wipe days
What does wipe day look like on 1[PvE]Тульский|Русский|Classic+Ивенты?
At their busiest, its recent wipes drew 139 players on average. Peak crowd on the latest wipe came 46 hours after it began. Above half that peak until the next wipe: that held in 33% of recent wipes. In the other cases it dropped below half by day 11.5.
What is the wipe schedule on 1[PvE]Тульский|Русский|Classic+Ивенты?
Wipes come once a month on 1[PvE]Тульский|Русский|Classic+Ивенты, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 20 days 23 hours ago. The tags carry a wipe schedule of once a month.
Map and rules
What are the rules and settings on 1[PvE]Тульский|Русский|Classic+Ивенты?
The name of 1[PvE]Тульский|Русский|Classic+Ивенты gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.
Which map does 1[PvE]Тульский|Русский|Classic+Ивенты run?
A procedural map of size 4,250 with seed 1019609510 is what 1[PvE]Тульский|Русский|Classic+Ивенты runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join 1[PvE]Тульский|Русский|Classic+Ивенты?
The console in Rust opens with F1, and client.connect 80.242.59.122:35200 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://trg.gamestores.app/ is where its website lives.
