Rust Dashboard93,658 playing

1[PvE]Тульский|Русский|Classic+Ивенты

Online 80.242.59.122:35200 checked 9m ago

monthly wipes vanillamoddedoxidepve

Players now

Live
46of 200
Full
23%
In queue
0
Peak, 48 hours
63
Peak, 7 days
96

23% full

Sun 17:00Tue 15:00players each hour · 48 hours · UTC

Rank

#427

top 2%

7-day average

37

peak 96

Last wipe

20d ago

monthly schedule

Next wipe

9d 2h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
02040608017:0002:0011:0021:0006:0015:00Wiped Mon 26 Oct, 08:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608017:0002:0011:0021:0006:0015:00Wiped Mon 26 Oct, 08:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

3.1 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
139wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 11.5

Coming wipes

  • 9d 2hThu 5 Nov, 19:00 UTCFW
  • 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctSat 3 OctFri 2 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 157, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 08:48 UTC1d ago – – running 22
Tue 6 Oct, 16:55 UTC20d ago 157 halved by day 14 19.7 days 51
Sat 3 Oct, 15:13 UTC24d ago 130 held half 3.1 days 96
Fri 2 Oct, 15:47 UTC25d ago 130 – 1 days 61
Fri 2 Oct, 05:28 UTC25d ago 130 – 0.4 days 6
Fri 18 Sep, 07:44 UTC39d ago 139 halved by day 9 13.9 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    32/ 140
  2. 2
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    31/ 200
  3. 3
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 29 on average
    40/ 150
  4. 4
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average
    33/ 100
  5. 5
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 16 on average
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  6. 6
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Quick answers

from the figures on this page

Server

Is 1[PvE]Тульский|Русский|Classic+Ивенты online, and how reliable is it?

Right now 1[PvE]Тульский|Русский|Classic+Ивенты is running. About 8 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does 1[PvE]Тульский|Русский|Classic+Ивенты run?

1[PvE]Тульский|Русский|Classic+Ивенты runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is 1[PvE]Тульский|Русский|Classic+Ивенты located?

No region tag comes from 1[PvE]Тульский|Русский|Classic+Ивенты, though the name points to Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 80.242.59.122:35200.

Does 1[PvE]Тульский|Русский|Classic+Ивенты run smoothly?

Server fps averaged 52 over the last 48 hours and never dropped below 22. At its highest the count reached 356,713 entities: buildings, deployables and the rest. Memory use peaked at 7,452 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include 1[PvE]Тульский|Русский|Classic+Ивенты?

The Rust Dashboard lists that carry 1[PvE]Тульский|Русский|Classic+Ивенты are: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

What do the server tags on 1[PvE]Тульский|Русский|Classic+Ивенты mean?

These are the tags 1[PvE]Тульский|Русский|Classic+Ивенты publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp200 (Max players): 200 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is 1[PvE]Тульский|Русский|Classic+Ивенты?

46 players are playing on 1[PvE]Тульский|Русский|Classic+Ивенты right now, out of 200 slots. Over seven days the mean is 37 players and the peak is 96. The busiest point in the last 48 hours was 19:00 UTC, averaging 58 players.

How does 1[PvE]Тульский|Русский|Classic+Ивенты rank against other Rust servers?

Ranked #427 on the last seven days of player hours, 1[PvE]Тульский|Русский|Classic+Ивенты is in the top 2% of all ranked servers.

Wipe days

What does wipe day look like on 1[PvE]Тульский|Русский|Classic+Ивенты?

At their busiest, its recent wipes drew 139 players on average. Peak crowd on the latest wipe came 46 hours after it began. Above half that peak until the next wipe: that held in 33% of recent wipes. In the other cases it dropped below half by day 11.5.

What is the wipe schedule on 1[PvE]Тульский|Русский|Classic+Ивенты?

Wipes come once a month on 1[PvE]Тульский|Русский|Classic+Ивенты, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 20 days 23 hours ago. The tags carry a wipe schedule of once a month.

Map and rules

What are the rules and settings on 1[PvE]Тульский|Русский|Classic+Ивенты?

The name of 1[PvE]Тульский|Русский|Classic+Ивенты gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.

Which map does 1[PvE]Тульский|Русский|Classic+Ивенты run?

A procedural map of size 4,250 with seed 1019609510 is what 1[PvE]Тульский|Русский|Classic+Ивенты runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join 1[PvE]Тульский|Русский|Classic+Ивенты?

The console in Rust opens with F1, and client.connect 80.242.59.122:35200 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://trg.gamestores.app/ is where its website lives.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp200
Max players 200 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.