Rust Dashboard88,651 playing

UKN.GG - US Training Grounds - Medium II

Offline 64.40.8.178:28014 checked 28d ago

moddedcarbon

Players now

0of 150
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,397

top 69%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:28 UTC28d ago 1 – running 0
Tue 29 Sep, 09:28 UTC29d ago 7 – 1 days 0
Mon 28 Sep, 09:28 UTC30d ago 7 – 1 days 0
Sun 27 Sep, 09:30 UTC31d ago 15 – 1 days 0
Sat 26 Sep, 09:28 UTC32d ago 15 – 1 days 0
Fri 25 Sep, 09:28 UTC33d ago 10 – 1 days 0
Thu 24 Sep, 09:33 UTC34d ago 5 – 1 days 0
Wed 23 Sep, 09:29 UTC35d ago 5 – 1 days 0
Tue 22 Sep, 09:28 UTC36d ago 7 – 1 days 0
Mon 21 Sep, 09:28 UTC37d ago 7 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 76/ 200
  2. 2 12/ 50
  3. 3
    RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average
    13/ 400
  4. 4
    US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 7 on average
    2/ 100
  5. 5 1,187/ 1500
  6. 6
    R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 215 on average
    399/ 450

Quick answers

from the figures on this page

Server

Is UKN.GG - US Training Grounds - Medium II online, and how reliable is it?

We last saw UKN.GG - US Training Grounds - Medium II 28 days 4 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does UKN.GG - US Training Grounds - Medium II run?

On Windows, UKN.GG - US Training Grounds - Medium II runs Rust network protocol 2633 and build 165217. Joining needs the same protocol on your side, and Steam handles that update.

Where is UKN.GG - US Training Grounds - Medium II located?

The name of UKN.GG - US Training Grounds - Medium II points to North America, but no region tag is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 64.40.8.178:28014.

Tags, lists

Which Rust Dashboard lists and filters include UKN.GG - US Training Grounds - Medium II?

The Rust Dashboard lists that carry UKN.GG - US Training Grounds - Medium II are: Aim training and combat servers, North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who runs UKN.GG - US Training Grounds - Medium II?

UKN.GG - US Training Grounds - Medium II and 14 other servers we track both publish a ukn.gg hostname, which points to the same operator in all likelihood.

What do the server tags on UKN.GG - US Training Grounds - Medium II mean?

These are the tags UKN.GG - US Training Grounds - Medium II publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp150 (Max players): 150 is the slot count; ts500 (Group limit): 500 is the most you can have per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^e (Minigames): Minigames like arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you, so you can practise aim and PvP; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is UKN.GG - US Training Grounds - Medium II?

At the moment UKN.GG - US Training Grounds - Medium II is offline; it last showed 28 days 4 hours ago.

How does UKN.GG - US Training Grounds - Medium II rank against other Rust servers?

Ranked #16,397 on the last seven days of player hours, UKN.GG - US Training Grounds - Medium II is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on UKN.GG - US Training Grounds - Medium II?

The average busiest point of its recent wipes was 5 players. 3 hours into the latest wipe the crowd peaked.

What is the wipe schedule on UKN.GG - US Training Grounds - Medium II?

No next wipe can be predicted for UKN.GG - US Training Grounds - Medium II, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 28 days 7 hours ago.

Rules

What are the rules and settings on UKN.GG - US Training Grounds - Medium II?

No gather rate appears in the name of UKN.GG - US Training Grounds - Medium II. 500 players is the most a group can take. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does UKN.GG - US Training Grounds - Medium II run?

A procedural map of size 6,000 with seed 1337 is what UKN.GG - US Training Grounds - Medium II runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads UKN Map.

Join

How do I join UKN.GG - US Training Grounds - Medium II?

Type client.connect 64.40.8.178:28014 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp150
Max players 150 is the slot count.
ts500
Group limit 500 is the most you can have per team.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames Minigames like arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you, so you can practise aim and PvP.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.