[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]
Offline EA 222.224.192.138:28030 checked 15d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70% · #488 in EA
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 22/ 100
- 2 15/ 88
- 3 13/ 100
- 4 5/ 100
- 5 3/ 200
- 6 9/ 100
Quick answers
from the figures on this pageServer
Is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?
We last saw [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] 15 days 14 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 8 October 2026, when Rust Dashboard first saw it.
Which version of Rust does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] run?
Rust network protocol 2634 and build 166652 is running on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA], which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] located?
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] lists Asia as its location, tagged EA. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 222.224.192.138:28030.
Lists
Which Rust Dashboard lists and filters include [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
The Rust Dashboard lists that carry [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who runs [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
The same operator most likely runs [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] and 5 other servers we track, since all of them publish a ikkunn53.com hostname.
What do the server tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] mean?
The game's server browser reads these tags from [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The server browser lists it under East Asia. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
The last sighting of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] was 15 days 14 hours ago; it is offline right now.
How does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] holds #15,205 for player hours across seven days, #488 in Asia, in the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
The next wipe for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is an estimate taken from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 24 days 9 hours ago. The tags carry a wipe schedule of once a month.
Map and rules
What are the rules and settings on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
You will not find a gather rate in the name of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. The group limit is 8 players, which is the game's default. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] run?
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] runs a procedural map of size 4,000 with seed 130303, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.
Connect
How do I join [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
Type client.connect 222.224.192.138:28030 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://www.ikkunn53.com/rust is where its website lives.