[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]
Online EA 222.224.192.138:28015 checked 8m ago
Players now
Live- Full
- 8%
- In queue
- 0
- Peak, 48 hours
- 14
- Peak, 7 days
- 16
8% full
Rank
top 6% · #130 in EA
7-day average
peak 16
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 35, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:17 UTC26d ago | 35 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 34/ 100
- 2 17/ 88
- 3 13/ 100
- 4 12/ 100
- 5 13/ 200
- 6 11/ 100
Quick answers
from the figures on this pageServer details
Is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?
Players can join [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: it is online. Its reported uptime points to a restart roughly 9 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run?
Rust network protocol 2635 and build 168909 is running on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] located?
In Asia, [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] lists itself with the EA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 222.224.192.138:28015.
Does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run smoothly?
Across the last 48 hours the average was 56 fps, with a floor of 41. The world held as many as 153,677 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,642 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
You'll find [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who runs [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
A ikkunn53.com hostname is published by [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], and by 5 other servers we track, so one operator most likely runs them all.
What do the server tags on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] mean?
The game's server browser reads these tags from [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EA (East Asia): In the server browser it sits under East Asia; rustmaps (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] has 3 of its 40 slots filled at the moment. Its seven-day average is 6 players, and it reached 16 at the highest. The busiest point in the last 48 hours was 15:00 UTC, averaging 12 players.
How does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?
[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] holds #1,280 for player hours across seven days, #130 in Asia, in the top 6% of all ranked servers.
Reset times
What does wipe day look like on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
The average busiest point of its recent wipes was 35 players. Peak crowd on the latest wipe came 23 hours after it began.
What is the wipe schedule on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
The only wipe on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 26 days 19 hours ago. A monthly wipe schedule is set out in its tags.
Rules
What are the rules and settings on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
The name of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] gives no gather rate. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run?
A custom map of size 4,000 is what [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] runs, and the file is published, so this page offers it for download.
Connect
How do I join [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
Type client.connect 222.224.192.138:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://www.ikkunn53.com/rust is where its website lives.