Rust Dashboard41,682 playing

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28027 checked 10m ago

monthly wipes moddedoxidepve

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
3
Peak, 7 days
6

0% full

Tue 09:00Thu 06:00players each hour · 48 hours · UTC

Rank

#3,084

top 14% · #280 in EA

7-day average

1

peak 6

Last wipe

23d ago

monthly schedule

Next wipe

7d 10h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 50% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

7.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

Coming wipes

  • 7d 10hThu 5 Nov, 19:00 UTCFW
  • 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:53 UTC23d ago 7 – running 1
Sat 3 Oct, 12:17 UTC25d ago 1 held half 2.1 days 0
Sun 20 Sep, 11:27 UTC38d ago 1 halved by day 1 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average
    38/ 100
  2. 2
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
    17/ 88
  3. 3
    [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average
    13/ 100
  4. 4
    [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average
    12/ 100
  5. 5
    【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average
    14/ 200
  6. 6
    新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average
    10/ 100

Quick answers

from the figures on this page

Server details

Is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?

Right now [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is running. About 8 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 17 September 2026.

Which version of Rust does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run?

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] located?

In Asia, [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] lists itself with the EA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 222.224.192.138:28027.

Does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run smoothly?

Across the last 48 hours the average was 59 fps, with a floor of 54. The world held as many as 124,425 entities, counting buildings, deployables and all the rest. It drew as much as 3,273 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

The Rust Dashboard lists that carry [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who runs [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

A ikkunn53.com hostname is published by [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], and by 5 other servers we track, so one operator most likely runs them all.

What do the server tags on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] mean?

These are the tags [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EA (East Asia): East Asia is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] has 0 of its 40 slots filled at the moment. Its seven-day average is 1 players, and it reached 6 at the highest. It was busiest at 06:00 UTC over the last 48 hours, when it averaged 2 players.

How does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?

Player hours over seven days put [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] at #3,084 overall and #280 in Asia, in the top 14% of all ranked servers.

Wipe schedule

What does wipe day look like on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

The average busiest point of its recent wipes was 3 players. 46 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

Once a month [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 23 days 18 hours ago. The tags carry a wipe schedule of once a month.

Map and rules

What are the rules and settings on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

You will not find a gather rate in the name of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run?

The game generates the procedural map on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], size 4,000 with seed 130303. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

How to join

How do I join [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

The console in Rust opens with F1, and client.connect 222.224.192.138:28027 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players 40 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

EA
East Asia East Asia is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.