[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]
Online EA 222.224.192.138:28021 checked 12m ago
Players now
Live- Full
- 15%
- In queue
- 0
- Peak, 48 hours
- 7
- Peak, 7 days
- 13
15% full
Rank
top 8% · #169 in EA
7-day average
peak 13
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 31% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:18 UTC26d ago | 32 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 37/ 100
- 2 21/ 88
- 3 15/ 100
- 4 21/ 100
- 5 19/ 200
- 6 14/ 100
Quick answers
from the figures on this pageServer details
Is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?
Right now [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is running. About 1 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] run?
Rust network protocol 2635 and build 168909 is running on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] located?
The EA tag is how [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] places itself in Asia. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 222.224.192.138:28021 is where it lives.
Does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] run smoothly?
Server fps averaged 55 over the last 48 hours and never dropped below 2. Buildings, deployables and everything else added up to a peak of 156,405 entities. At its highest, it took 3,556 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
The Rust Dashboard lists that carry [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who runs [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
The same operator most likely runs [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] and 5 other servers we track, since all of them publish a ikkunn53.com hostname.
What do the server tags on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] mean?
These are the tags [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EA (East Asia): In the server browser it sits under East Asia; rustmaps (Custom tag): A plugin or the owner added this tag, not the game's standard set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
6 players are playing on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] right now, out of 40 slots. Over seven days the mean is 3 players and the peak is 13. The busiest point in the last 48 hours was 11:00 UTC, averaging 5 players.
How does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?
Player hours over seven days put [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] at #1,710 overall and #169 in Asia, in the top 8% of all ranked servers.
Reset times
What does wipe day look like on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
The average busiest point of its recent wipes was 32 players. Peak crowd on the latest wipe came 23 hours after it began.
What is the wipe schedule on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
Wipes come once a month on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 26 days 23 hours ago. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
No gather rate appears in the name of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]. Groups hold up to 8 players, the default for the game. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] run?
Custom is the map on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], size 4,000, and because the file is published you can download it here.
Join
How do I join [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
The console in Rust opens with F1, and client.connect 222.224.192.138:28021 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://www.ikkunn53.com/rust.