Rust Dashboard101,852 playing

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28048 checked 5m ago

100000x weekly wipes moddedcarbonpve

Players now

Live
7of 101
Full
7%
In queue
0
Peak, 48 hours
8
Peak, 7 days
15

7% full

Tue 21:00Thu 18:00players each hour · 48 hours · UTC

Rank

#1,515

top 7%

7-day average

4

peak 15

Last wipe

6d ago

weekly schedule

Next wipe

18h

Fri 30 Oct, 14:34 UTC

Players

AveragePeak
0246821:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:34 UTC, in 18h. Every Friday at 14:34 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
14wipe-day peakplayers, last three wipes
80%crowd heldelse halves by day 5

Coming wipes

  • 18hFri 30 Oct, 14:34 UTC
  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 7d 18hFri 6 Nov, 14:34 UTC
  • 14d 18hFri 13 Nov, 14:34 UTC
  • 21d 18hFri 20 Nov, 14:34 UTC
  • 28d 18hFri 27 Nov, 14:34 UTC
  • 34d 22hThu 3 Dec, 19:00 UTCFW
  • 35d 18hFri 4 Dec, 14:34 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:34 UTC6d ago 15 – running 1
Fri 16 Oct, 13:48 UTC13d ago 13 halved by day 5 7 days 8
Fri 9 Oct, 13:50 UTC20d ago 14 held half 7 days 3
Thu 1 Oct, 18:08 UTC FW28d ago 13 held half 7.8 days 6
Fri 25 Sep, 15:11 UTC34d ago 11 held half 6.1 days 9
Fri 18 Sep, 14:02 UTC41d ago 12 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average
    5/ 101
  2. 2
    RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average
    9/ 100
  3. 3
    |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average
    7/ 200
  4. 4
    [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average
    1/ 50
  5. 5
    CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average
    5/ 100
  6. 6
    RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 2 on average
    2/ 101

Quick answers

from the figures on this page

About

Is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

Right now RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is running. About 7 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 155 of 168 hours were online: 92%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?

Rust network protocol 2635 and build 168909 is running on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] located?

There is no region on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 216.39.240.13:28048.

Does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Across the last 48 hours the average was 56 fps, with a floor of 48. At its highest the count reached 132,082 entities: buildings, deployables and the rest. Memory use peaked at 4,457 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Dashboard lists include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Rust roleplay servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] mean?

The game's server browser reads these tags from RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Standard Rust survival is the game mode; mp101 (Max players): It holds 101 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

7 players are playing on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] right now, out of 101 slots. Averaged across the last seven days: 4 players, peaking at 15. Across the last 48 hours, the peak came at 16:00 UTC with an average of 6 players.

How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

Ranked #1,515 on the last seven days of player hours, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is in the top 7% of all ranked servers.

Reset times

What does wipe day look like on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

At their busiest, its recent wipes drew 14 players on average. 26 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 80% of recent wipes. By day 5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

The wipe rhythm on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:34 UTC. On Friday 30 October at 14:34 UTC the next wipe is due. 6 days 5 hours ago the current world was made. The tags list wipes as weekly.

Settings

What are the rules and settings on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

The name of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] carries a 100000x gather rate. 8 players per group is the game's default, and that is the cap here. roleplay is the mode here, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?

The game generates the procedural map on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], size 4,096 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

The console in Rust opens with F1, and client.connect 216.39.240.13:28048 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://www.rust-gaming-nation.com/ is where its website lives.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp101
Max players It holds 101 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly It wipes once a week.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.