Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 7
- Peak, 7 days
- 11
1% full
Rank
top 9%
7-day average
peak 11
Last wipe
weekly schedule
Next wipe
Fri 30 Oct, 14:38 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:38 UTC, in 1d 1h. Every Friday at 14:38 UTC · high confidence
Coming wipes
- 1d 1hFri 30 Oct, 14:38 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 8d 1hFri 6 Nov, 14:38 UTC
- 15d 1hFri 13 Nov, 14:38 UTC
- 22d 1hFri 20 Nov, 14:38 UTC
- 29d 1hFri 27 Nov, 14:38 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 36d 1hFri 4 Dec, 14:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:38 UTC5d ago | 11 | – | running | 3 |
| Fri 16 Oct, 13:46 UTC12d ago | 10 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:49 UTC19d ago | 51 | halved by day 2 | 7 days | 2 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 8 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:08 UTC33d ago | 9 | halved by day 5 | 6.1 days | 1 |
| Fri 18 Sep, 14:01 UTC40d ago | 6 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 100
- 2 5/ 200
- 3 7/ 50
- 4 6/ 101
- 5 5/ 101
- 6 2/ 100
Quick answers
from the figures on this pageServer
Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Right now RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is running. Its reported uptime points to a restart roughly 11 hours ago. The last 7 full days show 97% uptime, with 163 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 is running on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] located?
No region is published by RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 195.60.166.227:29015 is where it lives.
Does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
Server fps averaged 30 over the last 48 hours and never dropped below 27. The world held as many as 168,296 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,295 MB. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Dashboard lists that carry RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x gather, Rust roleplay servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp101 (Max players): 101 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^w (Weekly): Wipes come weekly; ^r (Roleplay): This is a roleplay server; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
1 players are playing on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] right now, out of 101 slots. Its seven-day average is 2 players, and it reached 11 at the highest. The busiest point in the last 48 hours was 14:00 UTC, averaging 6 players.
How does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Player hours over seven days put RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at #2,056, in the top 9% of all ranked servers.
Wipe schedule
What does wipe day look like on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
The average busiest point of its recent wipes was 24 players. Peak crowd on the latest wipe came 44 hours after it began. The crowd held above half that peak until the next wipe in 40% of recent wipes. By day 5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:38 UTC. On Friday 30 October at 14:38 UTC the next wipe is due. 5 days 22 hours ago the current world was made. Its tags carry a wipe schedule of once a week.
Rules
What are the rules and settings on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
A gather rate of 100x appears in the name of RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. 8 players per group is the game's default, and that is the cap here. roleplay is what it plays, roleplay with towns, jobs and rules. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?
The game generates the procedural map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], size 5,000 with seed 677322. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Type client.connect 195.60.166.227:29015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://www.rust-gaming-nation.com/.
