Rust Dashboard63,224 playing

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr

Online 195.60.166.227:28015 checked 8m ago

100000x weekly wipes moddedcarbonpve

Players now

Live
2of 101
Full
2%
In queue
0
Peak, 48 hours
11
Peak, 7 days
19

2% full

Mon 12:00Wed 09:00players each hour · 48 hours · UTC

Rank

#1,573

top 7%

7-day average

4

peak 19

Last wipe

4d ago

weekly schedule

Next wipe

2d 3h

Fri 30 Oct, 14:40 UTC

Players

AveragePeak
0510152012:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 2d 3h. Every Friday at 14:40 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
18wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 4.5

Coming wipes

  • 2d 3hFri 30 Oct, 14:40 UTC
  • 8d 7hThu 5 Nov, 19:00 UTCFW
  • 9d 3hFri 6 Nov, 14:40 UTC
  • 16d 3hFri 13 Nov, 14:40 UTC
  • 23d 3hFri 20 Nov, 14:40 UTC
  • 30d 3hFri 27 Nov, 14:40 UTC
  • 36d 7hThu 3 Dec, 19:00 UTCFW
  • 37d 3hFri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC4d ago 19 – running 8
Fri 16 Oct, 13:45 UTC11d ago 16 halved by day 5 7 days 2
Fri 9 Oct, 13:45 UTC18d ago 20 held half 7 days 2
Thu 1 Oct, 17:58 UTC FW26d ago 15 held half 7.8 days 15
Fri 25 Sep, 15:06 UTC32d ago 25 halved by day 4 6.1 days 7
Fri 18 Sep, 13:58 UTC39d ago 14 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

About

Is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr online, and how reliable is it?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is up and taking players now. The uptime it reports puts its last restart about 10 hours ago. The last 7 full days show 90% uptime, with 151 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run?

Rust network protocol 2635 and build 168909 is running on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr located?

No region tag comes from RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, though the name points to Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 195.60.166.227:28015 is where it lives.

Does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run smoothly?

Server fps averaged 30 over the last 48 hours and never dropped below 25. Buildings, deployables and everything else added up to a peak of 212,308 entities. Memory use peaked at 5,738 MB. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

The Rust Dashboard lists that carry RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr are: Rust servers above 10x gather, Rust roleplay servers, Europe's Rust servers, live, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp101 (Max players): The server has 101 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^w (Weekly): The wipe cycle is one week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon from RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr has 2 of its 101 slots filled at the moment. Averaged across the last seven days: 4 players, peaking at 19. The busiest point in the last 48 hours was 12:00 UTC, averaging 8 players.

How does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr rank against other Rust servers?

Ranked #1,573 on the last seven days of player hours, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is in the top 7% of all ranked servers.

Reset times

What does wipe day look like on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

At their busiest, its recent wipes drew 18 players on average. Peak crowd on the latest wipe came 22 hours after it began. The crowd held above half that peak until the next wipe in 60% of recent wipes. By day 4.5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Wipes on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr come every Friday at 14:40 UTC. Friday 30 October at 14:40 UTC is when its next wipe falls due. The world it runs now dates from 4 days 20 hours ago. A weekly wipe schedule is published in its tags.

Map and rules

What are the rules and settings on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

The name of RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr carries a 100000x gather rate. 8 players per group is the game's default, and that is the cap here. roleplay is the mode here, jobs, towns and rules for roleplay. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs a procedural map of size 5,000 with seed 40000, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

The console in Rust opens with F1, and client.connect 195.60.166.227:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp101
Max players The server has 101 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.