Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 5
- Peak, 7 days
- 10
1% full
Rank
top 10% · #825 in EU
7-day average
peak 10
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 17:11 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:11 UTC, in 15h. Every Thursday at 17:11 UTC · high confidence
Coming wipes
- 15hThu 29 Oct, 17:11 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 14d 15hThu 12 Nov, 17:11 UTC
- 21d 15hThu 19 Nov, 17:11 UTC
- 28d 15hThu 26 Nov, 17:11 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 42d 15hThu 10 Dec, 17:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:11 UTC6d ago | 10 | – | running | 1 |
| Thu 15 Oct, 17:09 UTC13d ago | 7 | halved by day 5 | 7 days | 4 |
| Thu 8 Oct, 17:09 UTC20d ago | 10 | halved by day 5 | 7 days | 2 |
| Thu 1 Oct, 17:09 UTC FW27d ago | 8 | held half | 7 days | 0 |
| Thu 24 Sep, 17:09 UTC34d ago | 10 | held half | 7 days | 1 |
| Thu 17 Sep, 17:10 UTC41d ago | 7 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 200
- 2 2/ 101
- 3 9/ 50
- 4 4/ 100
- 5 3/ 60
- 6 36/ 100
Quick answers
from the figures on this pageServer
Is RGN 100x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Players can join RGN 100x PvE [Events|Purge|Zombies|SkillTree]: it is online. The uptime it reports puts its last restart about 11 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does RGN 100x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 is running on RGN 100x PvE [Events|Purge|Zombies|SkillTree], which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is RGN 100x PvE [Events|Purge|Zombies|SkillTree] located?
RGN 100x PvE [Events|Purge|Zombies|SkillTree] lists Europe as its location, tagged EU, with region code uk1. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 194.69.160.15:28071.
Does RGN 100x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
Across the last 48 hours the average was 54 fps, with a floor of 1. At its highest the count reached 79,494 entities: buildings, deployables and the rest. Memory use peaked at 4,022 MB. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Dashboard lists that carry RGN 100x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x gather, Europe's Rust servers, live, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RGN 100x PvE [Events|Purge|Zombies|SkillTree] mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $ruk1 (Region code): This one carries the region code uk1; ^w (Weekly): The wipe cycle is one week; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe from RGN 100x PvE [Events|Purge|Zombies|SkillTree] as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
1 players are playing on RGN 100x PvE [Events|Purge|Zombies|SkillTree] right now, out of 100 slots. Its seven-day average is 2 players, and it reached 10 at the highest. The busiest point in the last 48 hours was 08:00 UTC, averaging 4 players.
How does RGN 100x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Player hours over seven days put RGN 100x PvE [Events|Purge|Zombies|SkillTree] at #2,149 overall and #825 in Europe, in the top 10% of all ranked servers.
Wipe days
What does wipe day look like on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
At their busiest, its recent wipes drew 9 players on average. Peak crowd on the latest wipe came 23 hours after it began. The crowd held above half that peak until the next wipe in 60% of recent wipes. When that did not happen, the crowd was below half by day 5.
What is the wipe schedule on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm on RGN 100x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:11 UTC. On Thursday 29 October at 17:11 UTC the next wipe is due. The world now in play was generated 6 days 8 hours ago. Its tags carry a wipe schedule of once a week.
Rules
What are the rules and settings on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
A gather rate of 100x appears in the name of RGN 100x PvE [Events|Purge|Zombies|SkillTree]. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does RGN 100x PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map of size 3,000 with seed 889242788 is what RGN 100x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name RustGamingNation Procedural.
Connect
How do I join RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
The console in Rust opens with F1, and client.connect 194.69.160.15:28071 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://rustgamingnation.com/ is where its website lives.
