Creative / Build
Offline 190.20.239.40:28015 checked 40d ago
Players now
- Full
- 100%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
100% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 8/ 101
- 2 0/ 25
- 3 1/ 1
- 4 77/ 999
- 5 203/ 999
- 6 73/ 150
Quick answers
from the figures on this pageServer
Is Creative / Build online, and how reliable is it?
Creative / Build is not online right now, and 40 days 3 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 18 September 2026.
Which version of Rust does Creative / Build run?
On Windows, Creative / Build runs Rust network protocol 2633 and build 164530. Joining needs the same protocol on your side, and Steam handles that update.
Where is Creative / Build located?
No region tag comes from Creative / Build. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 190.20.239.40:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include Creative / Build?
The Rust Dashboard lists that carry Creative / Build are: Rust build and creative servers, Best Rust community servers and Creative Rust servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): Vanilla survival is what runs here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Creative / Build?
The last sighting of Creative / Build was 40 days 3 hours ago; it is offline right now.
How does Creative / Build rank against other Rust servers?
Player hours over seven days put Creative / Build at #13,305, in the top – of all ranked servers.
Wipe days
What is the wipe schedule on Creative / Build?
Too few wipes are on record for Creative / Build to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 45 days 2 hours ago.
Map and rules
What are the rules and settings on Creative / Build?
The name of Creative / Build gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map does Creative / Build run?
The map is procedural and the game generates it on Creative / Build.
Connect
How do I join Creative / Build?
The console in Rust opens with F1, and client.connect 190.20.239.40:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.