Rust Dashboard85,544 playing

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

Online EU 185.248.134.200:28014 checked 10m ago

vanilla

Players now

Live
4of 25
Full
16%
In queue
0
Peak, 48 hours
12
Peak, 7 days
12

16% full

Tue 22:00Thu 20:00players each hour · 48 hours · UTC

Rank

#2,397

top 11% · #924 in EU

7-day average

2

peak 12

Last wipe

9h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
0510152022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 12:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 12:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
25wipe-day peakplayers, last three wipes
75%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:01 UTC9h ago – – running 0
Mon 19 Oct, 08:58 UTC10d ago 7 – – 3
Wed 14 Oct, 19:21 UTC15d ago 11 held half 4.6 days 1
Thu 1 Oct, 17:17 UTC FW28d ago 57+10 queue halved by day 1 13.1 days 41
Thu 1 Oct, 09:07 UTC28d ago 57+10 queue – 0.3 days 8
Thu 24 Sep, 11:06 UTC35d ago 18 held half 6.9 days 5
Tue 22 Sep, 19:53 UTC37d ago 18 – 1.6 days 5
Thu 17 Sep, 06:19 UTC42d ago 9 held half 5.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 136/ 999
  2. 2
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    1/ 100
  3. 3
    AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
    17/ 100
  4. 4
    Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average
    29/ 150
  5. 5
    ShockRust | Build ОбновлениеEU · no group limit · 8 on average
    7/ 50
  6. 6
    [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
    8/ 50

Quick answers

from the figures on this page

Server

Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked online, and how reliable is it?

Players can join Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: it is online. The uptime it reports puts its last restart about 2 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run?

On Linux, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs Rust network protocol 2636 and build 169668. You need the same protocol as the server to join. Steam updates your game for you.

Where is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked located?

In Europe, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked lists itself with the EU tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 185.248.134.200:28014 is where it lives.

Does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run smoothly?

Across the last 48 hours the average was 29 fps, with a floor of 20. At its highest the count reached 97,000 entities: buildings, deployables and the rest. Memory use peaked at 2,651 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

You'll find Raichu Staging | F1 Spawn | Noclip | DLC Unlocked on these themed lists at Rust Dashboard: Rust build and creative servers, Creative Rust servers, Europe's Rust servers, live and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who runs Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The same operator most likely runs Raichu Staging | F1 Spawn | Noclip | DLC Unlocked and 1 other server we track, since all of them publish a raichu.tv hostname.

What do the server tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked mean?

The game's server browser reads these tags from Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2636 (Protocol): The game protocol is 2636; your build has to match it to join; cs169668 (Build): This one runs game build 169668; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^c (Creative): Build freely in sandbox style, with no gathering at all; ^k (Build server): Design and practise bases here; EU (Europe): In the server browser it sits under Europe; sc1 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

4 players are playing on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked right now, out of 25 slots. Its seven-day average is 2 players, and it reached 12 at the highest. Across the last 48 hours, the peak came at 20:00 UTC with an average of 9 players.

How does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked rank against other Rust servers?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked holds #2,397 for player hours across seven days, #924 in Europe, in the top 11% of all ranked servers.

Wipe schedule

What does wipe day look like on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Its recent wipes averaged a peak of 25 players. 8 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 75% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

No next wipe can be predicted for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 9 hours ago.

Settings

What are the rules and settings on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

No gather rate appears in the name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. 8 players per group is the game's default, and that is the cap here. build & creative is what it plays, no gathering, just sandbox building. The server browser lists it under Community. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.

Which map does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs a procedural map of size 4,000 with seed 201026, made by the game. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.

Join

How do I join Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Type client.connect 185.248.134.200:28014 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/rustality is where its website lives.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2636,^v,^c,^k,EU,gmrust,cs169668,sc1,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp25
Max players The server has 25 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2636
Protocol The game protocol is 2636; your build has to match it to join.
cs169668
Build This one runs game build 169668.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Gameplay

^c
Creative Build freely in sandbox style, with no gathering at all.
^k
Build server Design and practise bases here.

Region

EU
Europe In the server browser it sits under Europe.

Other

sc1
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.