Rust Dashboard89,289 playing

【南瓜】Build-Test

Online EA 45.125.45.246:28015 checked 2h ago

oxide

Players now

Live
13of 101
Full
13%
In queue
0
Peak, 48 hours
28
Peak, 7 days
28

13% full

Mon 20:00Wed 17:00players each hour · 48 hours · UTC

Rank

#955

top 4% · #88 in EA

7-day average

10

peak 28

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
01020304020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 16% in EA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
24wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctTue 13 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:55 UTC5d ago 24 – running 1
Mon 19 Oct, 01:15 UTC9d ago 25 held half 3.9 days 4
Tue 13 Oct, 20:03 UTC14d ago 23 held half 5.2 days 0
Mon 12 Oct, 09:06 UTC16d ago 25 – 1.5 days 15
Sun 11 Oct, 17:55 UTC17d ago 25 – 0.6 days 2
Thu 8 Oct, 13:33 UTC20d ago 32 held half 3.2 days 0
Tue 6 Oct, 10:36 UTC22d ago 24 held half 2.1 days 12
Fri 2 Oct, 04:30 UTC26d ago 25 held half 4.3 days 0
Sun 27 Sep, 00:04 UTC31d ago 31 held half 5.2 days 5
Wed 23 Sep, 21:05 UTC34d ago 24 held half 3.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Intoxicated SEA Sandbox - Creative | Build | NoclipEA · groups of 8+ · 10 on average
    17/ 100
  2. 2 19/ 50
  3. 3 2/ 188
  4. 4 2/ 150
  5. 5
    風紀委員 堤防部EA · groups of 8+ · 2 on average
    0/ 30
  6. 6
    【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务EA · groups of 20+ · monthly · 2 on average
    1/ 150

Quick answers

from the figures on this page

Server

Is 【南瓜】Build-Test online, and how reliable is it?

【南瓜】Build-Test is up and taking players now. The uptime it reports puts its last restart about 5 days 13 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does 【南瓜】Build-Test run?

Rust network protocol 2635 and build 168909 is running on 【南瓜】Build-Test, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is 【南瓜】Build-Test located?

The EA tag is how 【南瓜】Build-Test places itself in Asia. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 45.125.45.246:28015 is where it lives.

Does 【南瓜】Build-Test run smoothly?

Server fps averaged 101 over the last 48 hours and never dropped below 49. At its highest the count reached 146,918 entities: buildings, deployables and the rest. At its highest, it took 6,217 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include 【南瓜】Build-Test?

These Rust Dashboard lists include 【南瓜】Build-Test: Rust build and creative servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 10.

What do the server tags on 【南瓜】Build-Test mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp101 (Max players): It holds 101 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^k (Build server): You can design bases and practise them; ^o (Oxide): This server runs Oxide (uMod) for plugins; EA (East Asia): The server browser lists it under East Asia from 【南瓜】Build-Test as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is 【南瓜】Build-Test?

【南瓜】Build-Test has 13 of its 101 slots filled at the moment. Over seven days the mean is 10 players and the peak is 28. The busiest point in the last 48 hours was 13:00 UTC, averaging 25 players.

How does 【南瓜】Build-Test rank against other Rust servers?

Player hours over seven days put 【南瓜】Build-Test at #955 overall and #88 in Asia, in the top 4% of all ranked servers.

Wipe schedule

What does wipe day look like on 【南瓜】Build-Test?

Its recent wipes averaged a peak of 24 players. 15 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on 【南瓜】Build-Test?

There is no next wipe to predict: 【南瓜】Build-Test wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 5 days 16 hours ago the current world was made.

Map and rules

What are the rules and settings on 【南瓜】Build-Test?

You will not find a gather rate in the name of 【南瓜】Build-Test. The group limit is 8 players, which is the game's default. build & creative is what it plays, no gathering, just sandbox building. You will find it under Community in the server browser. Oxide plugins are loaded. Valve's VAC anti-cheat does not run here.

Which map does 【南瓜】Build-Test run?

The game generates the procedural map on 【南瓜】Build-Test, size 4,000 with seed 1361858059. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join 【南瓜】Build-Test?

The console in Rust opens with F1, and client.connect 45.125.45.246:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^k,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp101
Max players It holds 101 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Gameplay

^k
Build server You can design bases and practise them.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.