Rust Dashboard33,784 playing

Creative / Build

Offline 157.211.25.180:28015 checked 3h ago

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

100% full

Thu 01:00Thu 03:00players each hour · 48 hours · UTC

Rank

#9,576

top 43%

7-day average

1

peak 1

Last wipe

5h ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75101:0002:0003:00Wiped Thu 29 Oct, 01:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:13 UTC5h ago – – running 1
Mon 26 Oct, 01:57 UTC3d ago 1 – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    【南瓜】Build-TestEA · groups of 8+ · 10 on average
    8/ 101
  2. 2
    Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
    1/ 25
  3. 3
    Antorus Test/Build Servergroups of 8+ · 1 on average
    0/ 50
  4. 4 44/ 999
  5. 5 71/ 999
  6. 6 82/ 150

Quick answers

from the figures on this page

Server details

Is Creative / Build online, and how reliable is it?

Creative / Build is not online right now, and 3 hours have passed since we last saw it. It was online 1% of the last 6 full days, which is 2 of 144 hours. The first time Rust Dashboard recorded it was 22 October 2026.

Which version of Rust does Creative / Build run?

Creative / Build runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Creative / Build located?

No region tag comes from Creative / Build. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 157.211.25.180:28015.

Tags, lists

Which Rust Dashboard lists and filters include Creative / Build?

These Rust Dashboard lists include Creative / Build: Rust build and creative servers, Best Rust community servers and Creative Rust servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Creative / Build mean?

The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Creative / Build?

At the moment Creative / Build is offline; it last showed 3 hours ago. Averaged across the last seven days: 1 players, peaking at 1. The busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.

How does Creative / Build rank against other Rust servers?

Ranked #9,576 on the last seven days of player hours, Creative / Build is in the top 43% of all ranked servers.

Reset times

What does wipe day look like on Creative / Build?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

What is the wipe schedule on Creative / Build?

Creative / Build has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 5 hours ago the current world was made.

Settings

What are the rules and settings on Creative / Build?

The name of Creative / Build gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

How to join

How do I join Creative / Build?

The console in Rust opens with F1, and client.connect 157.211.25.180:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players The server has 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.