Players now
Live- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
2% full
Rank
top 23% · #116 in OC
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:12 UTC FW26d ago | 2 | – | running | 0 |
| Thu 1 Oct, 10:54 UTC27d ago | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 11/ 200
- 2 10/ 200
- 3 5/ 100
- 4 2/ 50
- 5 0/ 40
- 6 7/ 50
Quick answers
from the figures on this pageServer details
Is Old Souls PVE AU (Raidable Bases) online, and how reliable is it?
Right now Old Souls PVE AU (Raidable Bases) is running. The uptime it reports puts its last restart about 15 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Old Souls PVE AU (Raidable Bases) run?
Old Souls PVE AU (Raidable Bases) runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Old Souls PVE AU (Raidable Bases) located?
Old Souls PVE AU (Raidable Bases) lists Oceania as its location, tagged OC. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 180.150.91.79:28070.
Does Old Souls PVE AU (Raidable Bases) run smoothly?
The last 48 hours gave an average of 78 server fps, and it never went under 36. The world held as many as 258,189 entities, counting buildings, deployables and all the rest. It drew as much as 5,147 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include Old Souls PVE AU (Raidable Bases)?
The Rust Dashboard lists that carry Old Souls PVE AU (Raidable Bases) are: Rust servers in Oceania, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Old Souls PVE AU (Raidable Bases) mean?
The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): In the server browser it sits under Oceania from Old Souls PVE AU (Raidable Bases) as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Old Souls PVE AU (Raidable Bases)?
Old Souls PVE AU (Raidable Bases) has 1 of its 50 slots filled at the moment. Over seven days the mean is 0 players and the peak is 2. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
How does Old Souls PVE AU (Raidable Bases) rank against other Rust servers?
Player hours over seven days put Old Souls PVE AU (Raidable Bases) at #5,070 overall and #116 in Oceania, in the top 23% of all ranked servers.
Reset times
What does wipe day look like on Old Souls PVE AU (Raidable Bases)?
At their busiest, its recent wipes drew 2 players on average. 5 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Old Souls PVE AU (Raidable Bases)?
Wipes come once a month on Old Souls PVE AU (Raidable Bases), in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 26 days 16 hours ago the current world was made. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on Old Souls PVE AU (Raidable Bases)?
The name of Old Souls PVE AU (Raidable Bases) gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does Old Souls PVE AU (Raidable Bases) run?
A procedural map of size 6,000 with seed 6543523 is what Old Souls PVE AU (Raidable Bases) runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join Old Souls PVE AU (Raidable Bases)?
Type client.connect 180.150.91.79:28070 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/SQEEQUARS4 is where its website lives.
