Players now
Live- Full
- 4%
- In queue
- 0
- Peak, 48 hours
- 12
- Peak, 7 days
- 21
4% full
Rank
top 5% · #25 in OC
7-day average
peak 21
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 12% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:35 UTC FW28d ago | 22 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 2/ 200
- 2 5/ 200
- 3 0/ 50
- 4 3/ 50
- 5 1/ 30
- 6 2/ 50
Quick answers
from the figures on this pageServer details
Is [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event online, and how reliable is it?
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event is up and taking players now. The uptime it reports puts its last restart about 22 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event run?
Rust network protocol 2635 and build 168909 is running on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event located?
The OC tag is how [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event places itself in Oceania. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 51.161.216.128:28215 is where it lives.
Does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event run smoothly?
The last 48 hours gave an average of 99 server fps, and it never went under 90. At its highest the count reached 185,342 entities: buildings, deployables and the rest. It drew as much as 7,856 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?
You'll find [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event on these themed lists at Rust Dashboard: Rust roleplay servers, Rust servers in Oceania, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who runs [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?
The same operator most likely runs [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event and 5 other servers we track, since all of them publish a szservers.com hostname.
What do the server tags on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event mean?
The game's server browser reads these tags from [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon; OC (Oceania): The server browser lists it under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?
As things stand, 4 players are on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event, which holds 100 slots. Averaged across the last seven days: 7 players, peaking at 21. The busiest point in the last 48 hours was 09:00 UTC, averaging 11 players.
How does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event rank against other Rust servers?
Player hours over seven days put [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event at #1,145 overall and #25 in Oceania, in the top 5% of all ranked servers.
Wipe days
What does wipe day look like on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?
The average busiest point of its recent wipes was 22 players. 38 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?
The only wipe on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 28 days 1 hours ago the current world was made. A monthly wipe schedule is set out in its tags.
Map and rules
What are the rules and settings on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?
The name of [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event gives no gather rate. 8 players per group is the game's default, and that is the cap here. roleplay is what it plays, roleplay with towns, jobs and rules. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event run?
A procedural map of size 4,500 with seed 1337 is what [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
How to join
How do I join [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?
Type client.connect 51.161.216.128:28215 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/hTZdV739pX is where its website lives.
