Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 22
- Peak, 7 days
- 34
3% full
Rank
top 4% · #19 in OC
7-day average
peak 34
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW27d ago | 44 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 100
- 2 1/ 50
- 3 0/ 40
- 4 3/ 50
- 5 2/ 30
- 6 4/ 50
Quick answers
from the figures on this pageServer details
Is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing online, and how reliable is it?
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is up and taking players now. About 28 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?
Rust network protocol 2635 and build 168909 is running on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing located?
In Oceania, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself with the OC tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 51.161.219.6:29013.
Does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run smoothly?
The last 48 hours gave an average of 58 server fps, and it never went under 49. The world held as many as 266,817 entities, counting buildings, deployables and all the rest. It drew as much as 8,677 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
You'll find [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on these themed lists at Rust Dashboard: Rust servers in Oceania, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Who runs [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The same operator most likely runs [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and 13 other servers we track, since all of them publish a rustez.com hostname.
What do the server tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^p (PvE): There is no player fighting: the world provides the danger; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server; OC (Oceania): Oceania is where the server browser puts it from [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing has 6 of its 200 slots filled at the moment. Its seven-day average is 14 players, and it reached 34 at the highest. Across the last 48 hours, the peak came at 08:00 UTC with an average of 20 players.
How does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing rank against other Rust servers?
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing holds #784 for player hours across seven days, #19 in Oceania, in the top 4% of all ranked servers.
Wipe schedule
What does wipe day look like on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
At their busiest, its recent wipes drew 44 players on average. Peak crowd on the latest wipe came 42 hours after it began.
What is the wipe schedule on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Wipes come once a month on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 27 days 7 hours ago. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The name of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing gives no gather rate. The group limit is 8 players, which is the game's default. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
Which map does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?
The game generates the procedural map on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, size 4,500 with seed 393537180. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
Connect
How do I join [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Type client.connect 51.161.219.6:29013 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://rustez.com is where its website lives.
