Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 8
- Peak, 7 days
- 11
0% full
Rank
top 9% · #58 in OC
7-day average
peak 11
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 28% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:32 UTC26d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 6/ 200
- 2 6/ 200
- 3 5/ 100
- 4 0/ 40
- 5 3/ 50
- 6 4/ 30
Quick answers
from the figures on this pageServer details
Is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| online, and how reliable is it?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is up and taking players now. Its reported uptime points to a restart roughly 10 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| located?
In Oceania, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| lists itself with the OC tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 139.99.145.5:28025.
Does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run smoothly?
Server fps averaged 80 over the last 48 hours and never dropped below 1. At its highest the count reached 103,419 entities: buildings, deployables and the rest. It drew as much as 3,623 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
These Rust Dashboard lists include BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: Rust roleplay servers, Rust servers in Oceania, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| mean?
These are the tags BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): Oceania is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| has 0 of its 50 slots filled at the moment. Averaged across the last seven days: 2 players, peaking at 11. It was busiest at 09:00 UTC over the last 48 hours, when it averaged 8 players.
How does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| rank against other Rust servers?
Player hours over seven days put BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| at #2,032 overall and #58 in Oceania, in the top 9% of all ranked servers.
Wipe schedule
What does wipe day look like on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Its recent wipes averaged a peak of 8 players. On the latest wipe, 22 hours passed before the crowd peaked.
What is the wipe schedule on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
The only wipe on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 26 days 19 hours ago. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
No gather rate appears in the name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. Groups hold up to 8 players, the default for the game. roleplay is the mode here, roleplay rules, towns and jobs. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs a procedural map of size 3,500 with seed 1691757234, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Type client.connect 139.99.145.5:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://store.battleserver.gg is where its website lives.
