Rust Dashboard89,289 playing

Old Souls PVE AU

Online OC 180.150.91.79:28050 checked 1h ago

monthly wipes moddedoxidepve

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Mon 19:00Wed 17:00players each hour · 48 hours · UTC

Rank

#6,985

top 31% · #145 in OC

7-day average

0

peak 2

Last wipe

26d ago

monthly schedule

Next wipe

8d 0h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

0.4 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 0hThu 5 Nov, 19:00 UTCFW
  • 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:13 UTC FW26d ago 4 – running 0
Thu 1 Oct, 10:50 UTC27d ago 4 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    6/ 200
  2. 2
    [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average
    3/ 200
  3. 3
    [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average
    2/ 100
  4. 4
    BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
    1/ 50
  5. 5
    [AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average
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  6. 6
    [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average
    2/ 30

Quick answers

from the figures on this page

Server

Is Old Souls PVE AU online, and how reliable is it?

Old Souls PVE AU is up and taking players now. The uptime it reports puts its last restart about 20 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Old Souls PVE AU run?

On Windows, Old Souls PVE AU runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Old Souls PVE AU located?

The OC tag is how Old Souls PVE AU places itself in Oceania. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 180.150.91.79:28050 is where it lives.

Does Old Souls PVE AU run smoothly?

The last 48 hours gave an average of 45 server fps, and it never went under 1. At its highest the count reached 236,499 entities: buildings, deployables and the rest. At its highest, it took 5,685 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Old Souls PVE AU?

The Rust Dashboard lists that carry Old Souls PVE AU are: Rust servers in Oceania, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Old Souls PVE AU mean?

The game's server browser reads these tags from Old Souls PVE AU: gmvanilla (Game mode): This server plays vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; OC (Oceania): Oceania is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Old Souls PVE AU?

As things stand, 0 players are on Old Souls PVE AU, which holds 50 slots. Over seven days the mean is 0 players and the peak is 2. Across the last 48 hours, the peak came at 11:00 UTC with an average of 0 players.

How does Old Souls PVE AU rank against other Rust servers?

Player hours over seven days put Old Souls PVE AU at #6,985 overall and #145 in Oceania, in the top 31% of all ranked servers.

Wipe schedule

What does wipe day look like on Old Souls PVE AU?

Its recent wipes averaged a peak of 4 players. Peak crowd on the latest wipe came 15 hours after it began.

What is the wipe schedule on Old Souls PVE AU?

Once a month Old Souls PVE AU wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 26 days 21 hours ago. Wipes are listed as monthly in its tags.

Rules

What are the rules and settings on Old Souls PVE AU?

No gather rate appears in the name of Old Souls PVE AU. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Old Souls PVE AU run?

The game generates the procedural map on Old Souls PVE AU, size 6,000 with seed 6543523. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Old Souls PVE AU?

Type client.connect 180.150.91.79:28050 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/SQEEQUARS4.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

OC
Oceania Oceania is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.