Rust Dashboard42,268 playing

State of Flux | Test Server

Offline OC 125.236.230.198:28038 checked 1d ago

moddedcarbonpve

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Wed 07:00Thu 04:00players each hour · 48 hours · UTC

Rank

#10,342

top 46% · #160 in OC

7-day average

0

peak 1

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123407:0011:0015:0020:0000:0004:00

Hourly average and peak, UTC.

Server performance

01020304007:0011:0015:0020:0000:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct20 Oct25 Oct30 Oct

Top 46% of all ranked servers, top 76% in OC. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:04 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    49/ 2000
  2. 2
    [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average
    10/ 200
  3. 3
    [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average
    7/ 200
  4. 4
    [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average
    4/ 100
  5. 5
    Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average
    4/ 30
  6. 6
    BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
    2/ 50

Quick answers

from the figures on this page

Server details

Is State of Flux | Test Server online, and how reliable is it?

State of Flux | Test Server is not online right now, and 25 hours have passed since we last saw it. Its reported uptime points to a restart roughly 45 hours ago. The last 7 full days show 35% uptime, with 59 hours up out of 168. Rust Dashboard logged it for the first time on 4 October 2026.

Which version of Rust does State of Flux | Test Server run?

State of Flux | Test Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is State of Flux | Test Server located?

State of Flux | Test Server lists Oceania as its location, tagged OC. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 125.236.230.198:28038.

Does State of Flux | Test Server run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 30. At its highest the count reached 167,404 entities: buildings, deployables and the rest. Memory use peaked at 5,760 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include State of Flux | Test Server?

You'll find State of Flux | Test Server on these themed lists at Rust Dashboard: Rust servers in Oceania, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on State of Flux | Test Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): 5 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting: the world provides the danger; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server; OC (Oceania): In the server browser it sits under Oceania from State of Flux | Test Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is State of Flux | Test Server?

At the moment State of Flux | Test Server is offline; it last showed 25 hours ago. Over seven days the mean is 0 players and the peak is 1.

How does State of Flux | Test Server rank against other Rust servers?

State of Flux | Test Server holds #10,342 for player hours across seven days, #160 in Oceania, in the top 46% of all ranked servers.

Wipe schedule

What does wipe day look like on State of Flux | Test Server?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on State of Flux | Test Server?

State of Flux | Test Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 2 days 23 hours ago.

Rules

What are the rules and settings on State of Flux | Test Server?

The name of State of Flux | Test Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does State of Flux | Test Server run?

The game generates the procedural map on State of Flux | Test Server, size 5,000 with seed 2147483647. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Test Server.

How to join

How do I join State of Flux | Test Server?

Type client.connect 125.236.230.198:28038 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://sofgame.zone.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,OC,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp5
Max players 5 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.