Players now
Live- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- 3
- Peak, 7 days
- 6
2% full
Rank
top 14%
7-day average
peak 6
Last wipe
weekly schedule
Next wipe
Fri 30 Oct, 14:40 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:40 UTC, in 2d 19h. Every Friday at 14:40 UTC · high confidence
Coming wipes
- 2d 19hFri 30 Oct, 14:40 UTC
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 9d 19hFri 6 Nov, 14:40 UTC
- 16d 19hFri 13 Nov, 14:40 UTC
- 23d 19hFri 20 Nov, 14:40 UTC
- 30d 19hFri 27 Nov, 14:40 UTC
- 36d 23hThu 3 Dec, 19:00 UTCFW
- 37d 19hFri 4 Dec, 14:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:40 UTC4d ago | 5 | – | running | 1 |
| Fri 16 Oct, 13:52 UTC11d ago | 7 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 13:58 UTC18d ago | 57 | halved by day 2 | 7 days | 1 |
| Thu 1 Oct, 18:06 UTC FW26d ago | 5 | halved by day 4 | 7.8 days | 2 |
| Fri 25 Sep, 15:16 UTC32d ago | 5 | halved by day 5 | 6.1 days | 0 |
| Fri 18 Sep, 14:07 UTC39d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 10/ 200
- 2 8/ 50
- 3 3/ 101
- 4 5/ 101
- 5 4/ 100
- 6 0/ 100
Quick answers
from the figures on this pageServer
Is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is up and taking players now. The uptime it reports puts its last restart about 7 hours ago. Over the last 7 full days, 153 of 168 hours were online: 91%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] run?
On Linux, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] located?
There is no region on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 104.143.3.5:28039.
Does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
The last 48 hours gave an average of 30 server fps, and it never went under 29. Buildings, deployables and everything else added up to a peak of 137,387 entities. Memory use peaked at 4,857 MB. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Dashboard lists include RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Rust roleplay servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp101 (Max players): The server has 101 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
As things stand, 2 players are on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree], which holds 101 slots. Its seven-day average is 1 players, and it reached 6 at the highest. Across the last 48 hours, the peak came at 20:00 UTC with an average of 2 players.
How does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Player hours over seven days put RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] at #3,176, in the top 14% of all ranked servers.
Reset times
What does wipe day look like on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
At their busiest, its recent wipes drew 23 players on average. 14 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 20% of recent wipes. By day 3.5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] come every Friday at 14:40 UTC. On Friday 30 October at 14:40 UTC the next wipe is due. The world it runs now dates from 4 days 4 hours ago. The tags list wipes as weekly.
Rules
What are the rules and settings on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
The name says RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs 25x gather. 8 players per group is the game's default, and that is the cap here. roleplay is the mode here, roleplay rules, towns and jobs. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map of size 4,500 with seed 15102026 is what RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
Type client.connect 104.143.3.5:28039 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://www.rust-gaming-nation.com/ is where its website lives.
