Rust Dashboard36,584 playing

[AU/NZ] Apocalyptia Network Lobby

Online OC 103.212.227.61:28044 checked 13m ago

monthly wipes moddedoxidepve

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
3

0% full

Tue 08:00Thu 05:00players each hour · 48 hours · UTC

Rank

#6,235

top 28% · #139 in OC

7-day average

0

peak 3

Last wipe

83d ago

monthly schedule

Next wipe

7d 11h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 65% in OC. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average
    17/ 200
  2. 2
    [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average
    10/ 200
  3. 3
    [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average
    8/ 100
  4. 4
    BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
    1/ 50
  5. 5
    [AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average
    5/ 50
  6. 6
    [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average
    3/ 30

Quick answers

from the figures on this page

Server

Is [AU/NZ] Apocalyptia Network Lobby online, and how reliable is it?

[AU/NZ] Apocalyptia Network Lobby is up and taking players now. About 45 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [AU/NZ] Apocalyptia Network Lobby run?

On Windows, [AU/NZ] Apocalyptia Network Lobby runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is [AU/NZ] Apocalyptia Network Lobby located?

[AU/NZ] Apocalyptia Network Lobby lists Oceania as its location, tagged OC. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 103.212.227.61:28044.

Does [AU/NZ] Apocalyptia Network Lobby run smoothly?

Server fps averaged 30 over the last 48 hours and never dropped below 29. Buildings, deployables and everything else added up to a peak of 3,380 entities. It drew as much as 967 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include [AU/NZ] Apocalyptia Network Lobby?

These Rust Dashboard lists include [AU/NZ] Apocalyptia Network Lobby: Rust roleplay servers, Rust servers in Oceania, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [AU/NZ] Apocalyptia Network Lobby mean?

The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): The server browser lists it under Oceania from [AU/NZ] Apocalyptia Network Lobby as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is [AU/NZ] Apocalyptia Network Lobby?

As things stand, 0 players are on [AU/NZ] Apocalyptia Network Lobby, which holds 100 slots. Its seven-day average is 0 players, and it reached 3 at the highest. The busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.

How does [AU/NZ] Apocalyptia Network Lobby rank against other Rust servers?

Player hours over seven days put [AU/NZ] Apocalyptia Network Lobby at #6,235 overall and #139 in Oceania, in the top 28% of all ranked servers.

Reset times

What is the wipe schedule on [AU/NZ] Apocalyptia Network Lobby?

The next wipe for [AU/NZ] Apocalyptia Network Lobby is an estimate taken from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 83 days 12 hours ago the current world was made. Wipes are listed as monthly in its tags.

Settings

What are the rules and settings on [AU/NZ] Apocalyptia Network Lobby?

The name of [AU/NZ] Apocalyptia Network Lobby gives no gather rate. Groups hold up to 8 players, the default for the game. roleplay is what it plays, jobs, towns and rules for roleplay. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does [AU/NZ] Apocalyptia Network Lobby run?

[AU/NZ] Apocalyptia Network Lobby runs a procedural map of size 1,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Apocalyptia Network Lobby.

How to join

How do I join [AU/NZ] Apocalyptia Network Lobby?

The console in Rust opens with F1, and client.connect 103.212.227.61:28044 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/societyrust is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.