Rust Dashboard37,024 playing

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base

Online OC 103.193.80.111:28080 checked 13m ago

monthly wipes moddedoxidepve

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Tue 03:00Thu 01:00players each hour · 48 hours · UTC

Rank

#10,481

top 47% · #160 in OC

7-day average

0

peak 2

Last wipe

21d ago

monthly schedule

Next wipe

7d 16h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers, top 78% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

4.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 7d 16hThu 5 Nov, 19:00 UTCFW
  • 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:31 UTC21d ago 2 – running 0
Fri 2 Oct, 08:03 UTC26d ago 2 held half 4.9 days 0
Thu 1 Oct, 06:01 UTC27d ago 1 – 1.1 days 0
Mon 14 Sep, 22:06 UTC44d ago 0 – 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 14 on average
    8/ 200
  2. 2
    [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average
    5/ 200
  3. 3
    [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average
    5/ 100
  4. 4
    BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
    1/ 50
  5. 5
    State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 1 on average
    1/ 40
  6. 6
    [AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average
    3/ 50

Quick answers

from the figures on this page

Server

Is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base online, and how reliable is it?

Players can join Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: it is online. The uptime it reports puts its last restart about 10 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base run?

On Windows, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base runs Rust network protocol 2634 and build 167231. You need the same protocol as the server to join. Steam updates your game for you.

Where is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base located?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base lists Oceania as its location, tagged OC. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 103.193.80.111:28080.

Does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base run smoothly?

Across the last 48 hours the average was 90 fps, with a floor of 63. Buildings, deployables and everything else added up to a peak of 254,054 entities. At its highest, it took 4,757 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

These Rust Dashboard lists include Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: Rust servers in Oceania, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): This one runs game build 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; OC (Oceania): Oceania is where the server browser puts it from Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

As things stand, 0 players are on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, which holds 50 slots. Its seven-day average is 0 players, and it reached 2 at the highest.

How does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base rank against other Rust servers?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base holds #10,481 for player hours across seven days, #160 in Oceania, in the top 47% of all ranked servers.

Reset times

What does wipe day look like on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Its recent wipes averaged a peak of 2 players. On the latest wipe, 47 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The only wipe on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 21 days 18 hours ago the current world was made. A monthly wipe schedule is set out in its tags.

Settings

What are the rules and settings on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

No gather rate appears in the name of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base. The group limit is 8 players, which is the game's default. It runs pve, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base run?

A procedural map of size 6,000 with seed 481981 is what Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.

Connect

How do I join Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The console in Rust opens with F1, and client.connect 103.193.80.111:28080 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/kuruA7cmqg is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build This one runs game build 167231.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

OC
Oceania Oceania is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.